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Why is Diablo 4 so Expensive: Exploring the Costs Behind Its Price Tag

Game Errors

Although gamers are excited about Diablo 4’s release and looking forward to playing it, most are surprised at its expensive price tag. So, keep reading as we explore the costs behind its price tag before you make a purchasing decision. Is Diablo 4 worth the price tag?

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Godot games in the Steam Next Fest (October 2021)

Mircosoft Game Dev

Martial Law by @GroupFixer tells a story about Poland in the communist era, family, and making choices – all with gorgeous pixel art. s soundtrack seems pretty fitting anyway for this fast-paced "die and retry" runner with a beautiful art direction! Martial Law. It's a visual novel with branching paths and multiple endings.

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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

Hello, and welcome to the official Kristala dev blog, where we break down the development process for 3D Dark Fantasy ARPG Kristala each month. Concept Art. We really love the elegant look of Ila's new potion concepts—complete with traditional Ailuran tags that let players know exactly what each potion contains within its glass bottle.

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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

3D Asset Design. Lastly, Nick revisited the 3D model for his previously created Anagativa skeleton to improve its shape and textures before handing it off to Allie for rigging and animation. Here's a look at some of the revamped textures for a few of our 3D environmental assets. Concept Art. Can you spot it?

Dev 52
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Coherent Creature Design

Mnenad

I can imagine this as a great tool for artists of all kinds, even when it focuses on digital painting and concept art. I can imagine this as a great tool for artists of all kinds, even when it focuses on digital painting and concept art. In 3D modelling software, there is no limit to what you can do. Concept art.

Terrain 52
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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

Editor: Add rotation widget to 3D viewport ( GH-33098 ). Physics: Test collision mask before creating constraint pair in Godot physics broadphase 2D and 3D ( GH-39399 ). RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). Core: Fix leaks and crashes in OAHashMap ( GH-38828 ).

Debug 52
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 support, Bullet as the 3D physics engine, and many other features which are described in depth below. Greatly improved 3D editor viewport. The long road to 3.0.

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