Remove tags alpha-testing
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Dev snapshot: Godot 4.0 alpha 5

Mircosoft Game Dev

We're continuing on our fortnightly release schedule for alpha snapshots of Godot 4.0 - this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Known issues. Bug reports.

Alpha 52
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. You can also try the Web editor (early testing, it's still slow and unstable). Core: Fix escaping closing brackets in ConfigFile tags ( GH-68450 ). As always, a bunch of nice rendering fixes!

Beta 110
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. You can also try the Web editor (early testing, it’s still slow and unstable). Core: Fix escaping closing brackets in ConfigFile tags ( GH-68450 ). As always, a bunch of nice rendering fixes!

Beta 84
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Release candidate: Godot 3.4.4 RC 2

Mircosoft Game Dev

Please make sure to test it on your projects and to report any issue, so that we can release 3.4.4 Core: Revert "Fix ProjectSettings has_setting() when used on a overriden setting with feature tags" ( GH-58859 ). Rendering: Fix alpha scissor support with depth_draw_opaque ( GH-58959 ). to solve those.

Render 52
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Dev snapshot: Godot 3.0 alpha1

Mircosoft Game Dev

is mostly feature-complete and ready for broader testing by the Godot community. We are therefore releasing a first alpha snapshot for existing users to play with and report bugs. IMPORTANT: This is an alpha build, which means that it is not suitable for use in production, nor for press reviews of what Godot 3.0 Disclaimer.

Dev 52
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Release candidate: Godot 3.4.3 RC 1

Mircosoft Game Dev

In parallel to our work on Godot 3.5 ( with a first beta ) and 4.0 ( and finally alpha 1! ), we backport important fixes to the stable 3.4 GDScript: Fix crash when is keyword is tested against a String variable ( GH-56791 ). GUI: Fix RichTextLabel underline appearance when inside fill tag ( GH-54296 ).

Render 52
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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

In parallel to our work on the upcoming feature releases Godot 3.5 ( with a first beta ) and 4.0 ( now at alpha 3! ), we backport important fixes to the stable 3.4 GDScript: Fix crash when is keyword is tested against a String variable ( GH-56791 ). GUI: Fix RichTextLabel underline appearance when inside fill tag ( GH-54296 ).

Render 52