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We. The Refugees. Ticket to Europe by Act Zero is a redemption for its maker

PreMortem.Games

25 years old, fresh out of script writing studies and feeling detached from society. This would make a great topic for a game, he thought. Napiecek had tried to break into the games industry for a while now, but no game company wanted to hire him. I felt like an imposter most of the time I was working on the game.

Scripting 209
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Understanding the Great Video Game Recession. Or Not.

The Bottom Feeder

The video game industry is seeing a big wave of layoffs and game company closures, and it may be that we have begun the long, slow, agonizing bleed of a recession. Alas, I feel compelled to write about it. It's a hard thing to write about. I’ve been talking about this topic since I had hair. Our next game!

Indy 103
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Assess Your Learning & Cement Your Knowledge! It's Time for Ignition!

DameDev.tv

In college, before I took a test, I would read the assigned chapters, and I would make a list of all of the main topics covered in those chapters. After that, I would read that list and ask myself which topics I needed to review. You can use this technique with the videos and topics discussed in the GameDev.TV Questions?!

Writing 62
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Byte-sized Brilliance: How RP4K is Crafting Future Innovators

Real Programming

Parents want their kids to use technology in healthy, productive ways, and peeking behind the curtains to see how it really works helps them engage more beneficially with video games, apps, and websites. Knowing how to write the underlying code also helps create a foundation for future innovation.

Code 92
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Forging Socio-Emotional Connections in Games

Game Design Aspect

In this article, game designer Sande Chen relates important lessons learned from the design of that game company's games, Journey and Sky. I had the opportunity to attend the 2022 GamesBeat Summit virtually in April and attended Jenova Chen's interview and segment, Fostering Positive Human Connections Through Games.

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How to Turn Your Ideas Into Reality

Brand Game Development

A couple of weeks ago, I asked the readers of this blog to send in answers to the question “ what confuses you most about board game development ?” Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. ” And, wow, did you all deliver! Just jump in.

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Michael Blaker’s Bookish Wednesday: Typography and You

Game Industry News

Hey all, I’m back with the first entry in a new sort of topic to cover for this week’s Bookish Wednesday. New sort of topic?: I don’t plan on doing this column topic regularly, but it should pop up from time to time. It’s Typography and You! That’s it for this week’s Bookish Wednesday.

Writing 52