Trending Articles

article thumbnail

Report: Square Enix to lay off employees in American, European offices

Game Developer

Square Enix's "unforgettable experiences" will be made without some unforgettable people.

314
314
article thumbnail

PlayStation names Hermen Hulst and Hideaki Nishino as its new CEOs

GamesIndustry.biz

Hermen Hulst and Hideaki Nishino will jointly succeed Jim Ryan as the CEOs of Sony Interactive Entertainment. Hulst is CEO of the newly named Studio Business Group, which includes all of PlayStation’s first-party teams, plus covers the development of PlayStation IP onto other mediums, such as TV and film. Hulst was already head of PlayStation Studios.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The closure of four studios casts a shadow on Microsoft’s commitment to innovative content

PreMortem.Games

Layoffs and studio shutdowns are barely newsworthy anymore, considering their frequency. It nevertheless came as a surprise when Microsoft emailed everyone about the planned shutdown of four Bethesda Studios last week: Arkane Austin (maker of Redfall), Tango Gameworks (Hi-Fi Rush, The Evil Within), Alpha Dog Games (Mighty Doom), and Roundhouse Studios.

Content 104
article thumbnail

Accelerate Generative AI Inference Performance with NVIDIA TensorRT Model Optimizer, Now Publicly Available

Nvidia

In the fast-evolving landscape of generative AI, the demand for accelerated inference speed remains a pressing concern. With the exponential growth in model. In the fast-evolving landscape of generative AI, the demand for accelerated inference speed remains a pressing concern. With the exponential growth in model size and complexity, the need to swiftly produce results to serve numerous users simultaneously continues to grow.

AI 118
Join the IGDA Community
article thumbnail

Lexip and Overload PR proudly sponsoring this year’s MCV/DEVELOP Awards

Game Development News

We have another award sponsor to announce ahead of this year’s MCV/DEVELOP Awards. Actually, make that two: top gaming accessories brand Lexip and equally lofty PR outfit Overload PR.

article thumbnail

Steam suddenly banned in Vietnam

Game Developer

Valve's platform has been inaccessible in Vietnam for a few days now, but it's anyone's guess as to why, or if it'll return.

More Trending

article thumbnail

Brunelleschi is Back: Source Code

Indie DB

Like a phoenix from the ashes, Brunelleschi is coming back. We're resurrecting and rebuilding the source code for new features and better-than-ever performance.

Code 79
article thumbnail

Epic Environments Mega Humble Bundle

Game From Scratch

GameFromScratch.com Epic Environments Mega Humble Bundle The Epic Environments Mega Bundle is now live on Humble Bundle. This bundle contains mostly 3D environment assets from FreshCan3D but also contains a few 3D characters from Yarrawah. The environments are a mix of Unreal Engine and Unity assets, however using the links below you can easily export them […] The post Epic Environments Mega Humble Bundle appeared first on GameFromScratch.com.

Asset 67
article thumbnail

Voting for the MCV/DEVELOP Awards ends Monday – last chance to decide the winners!

Game Development News

The headline pretty much says it all; that if for some bizarre reason you’ve been holding back on voting in this year’s MCV/DEVELOP Awards, time is running out.

article thumbnail

Exploiting Fear to Create Good Horror Games

Game Developer

Developers Jade Jacson, Steve Kirby and Kelvin Moore dive into horror as a genre, why we like to be scared and how game developers can exploit our deepest fears to create a wide range of scares.

Horror 289
Join the IGDA Community
article thumbnail

Fallout 4 rules the roost in April | UK Monthly Charts

GamesIndustry.biz

Fallout 4 was comfortably the best-selling game of April in the UK, according to the latest GSD data. It was a quiet month for game releases last month. In the UK, 2.23 million games were sold, which is a drop of over 7% over the year before. However, it's worth noting that April 2023 featured the launches of Star Wars Jedi: Survivor and Dead Island 2, which boosted the market last year.

Data 144
article thumbnail

The Minesweeper

Indie DB

One private; no guns; just your wits and trusty mine detector. Your mission is to clear a path through the minefields in the Great Desert. In most levels, you will have to find a mine detector to clear the mines, or carefully navigate through the field.

82
article thumbnail

Indie Postmortem 2: Geneforge 2 - Infestation. Avoiding Utter Disaster.

The Bottom Feeder

I really hate making screenshots, but sometimes I capture something that looks pretty cool. This is the second part of the design/marketing/release process for our newest indie RPG, Geneforge 2 - Infestation. The first part is here. TL;DR: We’ve been making indie games for a living for 30 years. Here’s how we manage it. Phase 16-18 - Actually Doing PR For Real.

Indy 80
article thumbnail

PR Panel 2024: Stefano Petrullo, Renaissance

Game Development News

In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months.

Feature 69
Join the IGDA Community
article thumbnail

EA boss thinks ads in triple-A games would be 'meaningful' growth driver

Game Developer

Wilson wants EA to be 'thoughtful' with how it puts ads in its games, but can that be done when ads are already interruptive?

Games 309
article thumbnail

Microsoft's mystifying mismanagement | This Week in Business

GamesIndustry.biz

This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. The big news this week was Microsoft taking an axe to the ZeniMax studio system , shutting down Hi-Fi Rush developer Tango Gameworks, Redfall studio Arkane Austin, and Mighty Doom maker Alpha Dog Studios.

Alpha 143
article thumbnail

This Thing Of Ours out soon

Indie DB

After years of hard work, we're happy to announce that This Thing Of Ours is officially coming out on May 11th 2024!

92
article thumbnail

Are most of the people laid off this year going to be able to find other work in the industry (within, like, a year or two), or do you think the industry is going to be smaller for a while?

Ask a Game Dev

From an individual worker's perspective, I think that most of the people who were let go (~70-75% or so) will find new jobs in the industry within the next year or so. There are definitely studios that are still hiring if my inbox is to be believed. I still get plenty of cold call recruiter emails from both independent and well-known AAA studios, so I think there are still openings for people.

AAA 57
article thumbnail

Make Godot Engine More Organized with TODO Manager

Game From Scratch

GameFromScratch.com Make Godot Engine More Organized with TODO Manager A follow up on our earlier discussion on how to improve the Godot game engine (by making it prettier), today we look at another handy plugin that makes Godot more organized. If you are used to littering your code with TODO or FIXME type comments, this handy add-on helps you […] The post Make Godot Engine More Organized with TODO Manager appeared first on GameFromScratch.com.

Engine 70
article thumbnail

Report: Xbox bracing for more cuts after studio-hoarder Microsoft claims it's spread too thin

Game Developer

Microsoft has spent billions on studio acquisitions but appears to be crumbling under its own weight.

Studios 358
article thumbnail

Nintendo: No Switch 2 before April 2025

GamesIndustry.biz

Nintendo has suggested that the successor to the Switch will not arrive before March 31, 2025, indicating an April release at the very earliest. In the Q&A transcript of this week's earnings call — translated by GamesIndustry.biz — Nintendo president Shuntaro Furukawa told investors: "The sales forecasts for this period do not include sales of the Nintendo Switch successor device.

139
139
article thumbnail

Drag[en]gine 1.22 Released

Indie DB

New game engine release combined with upgraded Visual Studio Code DragonScript extension.

article thumbnail

Why has every with some kind of “designated climbable ledge” mechanic seemingly settled on marking such ledges with yellow?

Ask a Game Dev

When we create a visual style for a game, we must establish a visual language. This means visual indicators that the player can recognize and understand. Here is an example of visual language that you might recognize: Each of these blocks provides gameplay context to the player upon seeing them. They each have different behaviors and the player can determine what each of them means by their visual cues.

article thumbnail

e-on VUE, PlantFactory and PlantCatalog Now FREE

Game From Scratch

GameFromScratch.com e-on VUE, PlantFactory and PlantCatalog Now FREE The e-on software developed VUE, PlantFactory and PlantCatalog CG applications have just been made completely free. VUE is an application for creating virtual worlds and landscapes similar to Gaea or Terragen, while PlantFactory is more akin to SpeedTree. Owner Bentley Systems have decided to cease development on these applications and […] The post e-on VUE, PlantFactory and PlantCatalog Now FREE appeared first on GameFro

article thumbnail

EA reports annual net revenues of $7.56 billion amid layoff spree

Game Developer

EA boss Andrew Wilson claimed the company has built "strong momentum" just months after cutting 5 percent of jobs.

321
321
article thumbnail

Devolver co-founder says large-scale game dev "crushing under its own weight a little bit"

GamesIndustry.biz

It's been a difficult stretch for the industry, so when we speak with Devolver Digital co-founder Nigel Lowrie at the Game Developers Conference, our first question is fairly open-ended: What is happening? Lowrie mentions the well-established impact of the industry's pandemic boost receding, but believes there have been compounding factors impacting different aspects of the industry as well.

Dev 143
article thumbnail

Lost Paws v0.7.2 is now out!

Indie DB

The next big update for Lost Paws is now out! This update is focused on many quality-of-life changes, a graphics and environment upgrade, and most importantly a complete overhaul to the UI.

article thumbnail

in light of the microsoft closings, a lot of people saying that getting acquired by a bigger company should be considered a death sentence for small studios. one thing I never understood is why are studios sold? I understand the owners want to cash a check and get out of the anxiety crisis it is running an indie studio but is it that unreasonable to refuse it? does it cause other consequences most people arent aware of?

Ask a Game Dev

Honestly, the decision to sell to a publisher is primarily a question of stability. Independent studios live and die on their ability to secure contracts regularly, year in and year out. This process is a constant grind, requiring the studio leadership to maintain good relationships with publishers. Financial situations are never super stable, they are often feast or famine when there are tons of opportunities that your studio can't possibly field and then there are lean times when finding work

Studios 67
article thumbnail

NVIDIA ChatRTX – Easy Local Custom LLM AI Chat

Game From Scratch

GameFromScratch.com NVIDIA ChatRTX – Easy Local Custom LLM AI Chat NVIDIA ChatRTX is a recently released demo enabling you to easily build a customized LLM that runs locally on your own machine, assuming it is using Windows and running a compatible NVIDIA card (a 30 or 40 series card, or earlier with 8GB+ of RAM). The key features of ChatRTX […] The post NVIDIA ChatRTX – Easy Local Custom LLM AI Chat appeared first on GameFromScratch.com.

article thumbnail

It looks like WB is returning Adult Swim-published games back to devs

Game Developer

Most of the games at risk of being lost forever are now back on Steam (at the very least) and back in their original creators' hands.

Dev 289
article thumbnail

Sony’s PC learning curve hits an incline | Opinion

GamesIndustry.biz

Now that Sony releasing its first-party titles on PC as well as PlayStation has become relatively commonplace, it’s easy to lose sight of what a major change in strategy this represents. Since Sony entered the console market thirty years ago, it has devoted an immense amount of time, money, and focus to building up a studio system to deliver a steady flow of high-quality exclusive games for PlayStation platforms.

PC 133
article thumbnail

Pale Coins - April Update

Indie DB

The new demo version 1.3.0 was released, a discord server for Pale Coins is now available and several other things have been added.

Demo 84
article thumbnail

AWS Partner Showcase at GDC

AWS Games

At GDC 2024, AWS thought leaders, game developers, and 12 technology partners hosted a partner showcase where they discussed best-in-breed tech used to build, innovate, and maximize growth of today’s games. Three panels covered Generative AI, Cloud Game Development, and Game Backends. In the first panel, Game Backends to Accelerate Development , AWS Partners AccelByte , Pragma , and Heroic Labs discussed industry trends, extensibility, launch readiness, and the pros and cons of managed versus cu

AI 64
article thumbnail

[From the Industry] Leading Studio and Education Executives Confirmed to present at the TIGA Games Education Conference 2024

Game Development News

Representatives from the UK’s leading studios join educators from games courses to address key challenges including skills, employability and developments in technology TIGA, the trade association representing the UK video games industry, has confirmed the initial speaker line-up for its new Games Education Conference, which will take place on Thursday July 4th 2024 at Bournemouth University.