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Are most of the people laid off this year going to be able to find other work in the industry (within, like, a year or two), or do you think the industry is going to be smaller for a while?

Ask a Game Dev

There are definitely studios that are still hiring if my inbox is to be believed. I still get plenty of cold call recruiter emails from both independent and well-known AAA studios, so I think there are still openings for people. I think some folks (~20%) will churn out of the game industry and quit for greener pastures.

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Overall, I’d say that coming from the film industry definitely helped the script-writing process for games”, he says. The market is so saturated, that every little defect becomes an ‘elephant in the room’ for players that often compare a low-budget indie title to AAA games.

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The Problem With Defining AAA Games (and How to Fix It)

Tiny Hydra

AAA games make up the minority of games released each year, but receive the vast majority of news coverage, consumer hype, and cultural mindshare. Because of that, you’d assume that anyone would be able to definitively say which games are and are not AAA, right? Unfortunately, that’s not the case.

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Game Classification: Defining AAA, AA, and III Games

Tiny Hydra

Then came the rise of the AAA game. Suddenly a game either was or was not AAA. Along the way, we also propose some clearer and more concrete definitions for those terms than currently exist. The post Game Classification: Defining AAA, AA, and III Games appeared first on Tiny Hydra.

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Final Fantasy 7 Rebirth Review

Keith Burgun

I really wish big AAA game developers would stop stretching everything as thin as possible. The dating sim element was cool, especially because I ended up with Barret, which… the game definitely gets me, every time Barret spoke pretty much I was like “hell yeah” He’s the real hero of the story. PRO : Barret.

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The Invincible by Starward Industries: A stellar fusion of sci-fi literature and gaming greatness

PreMortem.Games

” Starward Industries may be a new studio, it’s definitely not short on experience. It was founded by a group of seasoned developers who were instrumental in the success of several AAA franchises including The Witcher 3, Cyberpunk 2077 and, Dying Light.

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GTC 21: Top 5 Game Development Technical Sessions

Nvidia

Evgeny Makarov, Developer Technology Engineer, NVIDIA Jakub Knapik, Art Director at CDPR Our Sniper Elite 4 Journey – Lessons in Porting AAA Action Games to the Nintendo Switch The Asura engine, entirely developed in-house by Rebellion, has allowed the independent developer/publisher the maximum creative and technical freedom.