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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Explore real-world use cases for a variety of generative AI services and solutions.

AI 104
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How Move's AI technology aims to be a game-changer for motion capture

GamesIndustry.biz

This norm, however, may soon be a relic of the past as software from technology company Move hopes to revolutionise motion capture for AAA and indies alike, as well as beyond games.

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Do you have any insight as to why annual sports titles have not gone the Live Service model yet given the fact each year it is mostly minor tweaks and roster changes anyway?

Ask a Game Dev

Annual sports titles absolutely do not have the same scope as AAA games with multi-year dev cycles, but they do absolutely have significant breadth and depth of scope each year beyond "minor tweaks and roster changes".

Retail 122
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What are some ways AAA studios and publishers could feasibly lower the costs of producing videogames without laying off people?

Ask a Game Dev

Many companies have also been looking at utilizing generative AI and other new workflows to reduce the headcount needed to produce games. There's a large quantity of work currently being outsourced to external third-party studios in places like Southeast Asia and Eastern Europe because the labor is cheaper.

AAA 57
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Try NVIDIA Game Development SDKs in the Interactive RTX Technology Showcase

Nvidia

To help during the game development process, NVIDIA has packaged and released a suite of SDKs through our branch of Unreal Engine for all developers, from independent to AAA, to harness the power of RTX. Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s RTX Unreal Engine 4.26 Branch (NvRTX).

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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

” “I’m the founder and CEO of Strange Loop Games,” began Krajewski, detailing his journey from working on AAA titles at prominent companies like EA and Midway to establishing his own remote studio. He praised Steam’s dedication to not only the large AAA studios but also to the indie developers.

Indy 105
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QXR Studios accelerates game testing and development with Amazon GameLift Anywhere

AWS Games

Players build decks with cards from Government, Corporate, or Underground factions, and go up against other players or artificial intelligence (AI) to advance through the game in a cross-over digital world that supports cards from outside intellectual properties (IP).

Studios 52