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Newzoo’s latest report: Almost 9 in 10 gamers spend money on in-game items

PreMortem.Games

These emerging players are at the forefront of consuming game-related content alongside their active involvement, emphasizing the growing trend of watching gaming-related media alongside playing. They are likely to have higher levels of engagement, increased spending on gaming, and a greater inclination towards consuming gaming content.

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Game-Changing Storytelling: How To Integrate Narrative Elements in Mobile Games

Game Refinery

Merge Puzzle: Gossip Harbor One of the most common places to encounter storytelling elements on mobile is within the puzzle genre, and while this might sound unconventional, it’s all relatively seamless in practice. Gossip Harbor (source: GameRefinery platform).

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The top 22 mobile games of 2022

Game Analytics

Masters of simulation, this studio is renowned for making popular sim games for mobile. But not only is it the first to make it to mobile, it’s also the first one to be free to play. Summoners War: Chronicles is yet another MMORPG to make it to mobile. It’s tricky taking any game from PC and Console to mobile.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

AWS Session Highlights Harnessing generative AI to create unlimited content within game worlds : Saltwater Games details the generative AI architecture of “Resurgence,” an upcoming free-to-play, post-apocalyptic, open-world crafting and survival game. Explore real-world use cases for a variety of generative AI services and solutions.

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Some questions about Cocos Creator

Cocos

It’s not preferred, at least for game content itself a win/mac native package is always more powerful. Currently not yet, we are still a mobile first game engine, we are not trying to attract AAA studios from using in-house, Unreal, Unity engines. pstrejczek: Is there a reason Electron is the preferred way for Steam publishing

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Blockbuster Games Failed to Grow the Market - What Next?

Deconstructor of Fun

Mobile continued to search for growth in the post-IDFA world. On the bright side, the lack of investments in new content will lead to an unanswered demand in a couple of years when the market turns around once again. The inflation in EU and US is above 3% today. The outlook for game subscription services is grim.

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