article thumbnail

Chet Faliszek about his indie debut The Anacrusis “I hope we pull off a miracle”

PreMortem.Games

Co-founder Chet Faliszek , known for Left 4 Dead and Portal 2’s co-op campaign during his tenure at Valve, feels optimistic about the success of the game. Retro-futuristic sci-fi world Founded by Chet Faliszek and Dr. Kimberly Voll in 2019, Stray Bombay’s set out to build better co-operative games.

Co-op 125
article thumbnail

Lesson 7: Types of Games Supported by Unity

Game Designing

Unity Supports split-screen games, multiplayer, co-ops, etc. It’s got really cool art and some really awesome advanced art techniques with shaders and things like that to make cards look animated when they aren’t. Just very basic animations and all of these objects. Monument Valley 2 – 3d mobile game.

Co-op 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Video Game Thoughts Bonus Bag #2

The Bottom Feeder

Our peak experiences have always been with the Halo series, which has had couch co-op since the beginning. Then they said couch co-op was delayed. Also, couch co-op is still a hugely popular feature. The early Halos are a blast played together in a living room. This struck me as weird, and it still does.

Co-op 52
article thumbnail

“Gameplay Programmer” is a very broad job title. What are some subsets of this? Combat, AI?

Ask a Game Dev

Includes setting up the rules for the actions and results in combat, like determining whether an attack hits, making stats affect attacks and abilities, setting up damage calculations, setting up how things die, deciding when and how to play certain animations, making status effects work. head shots), play of the game.

AI 52
article thumbnail

A Guide to Designing Multiplayer Games

Logic Simplified

Here, the game is overpowered (OP) by the strategies and calls for a balanced approach for individual players involved in the game. And now, there are Accessibility features that can be added to the game settings like captions, color blindness, co-pilot mode, speed adjustment, skip levels, and more to assist the players.

article thumbnail

How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

In many ways, Township has been the cornerstone for Playrix’s success as a title that allowed the company to build experience in live ops, analytics, and user acquisition. Playrix has been trying out many interstitials, banners, videos and playable ads based on solving puzzles/saving animals by moving the pins in the right order.

Co-op 52
article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

So do they compete or co-exist peacefully? However, Unreal is more optimal for 3D visuals, and Unity has a large focus and toolset for 2D animation production. Armed with a bazillion weapons, players can fight in a 4-player co-op on a relentless quest for revenge and redemption across the undiscovered and unpredictable living planet.

Engine 52