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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

They can be rigged and animated, placed as a stationary object in a scene, combined with other assets to create a set/environment, simmed or destroyed, and used for shadows or holdouts. It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. What is level of detail (LOD)?

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Top Unreal Game Development Companies in 2024

Logic Simplified

UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. Look for companies that offer full-cycle game development services, that cover everything from art, animation, VR/AR/XR-based development, right up to game testing. Is it well-defined?

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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. We can't wait to see these textured!

Dev 52
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Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

Inside the BP_Player editor, click on the mesh component in the Component tab at the top right corner: Now inside the Details tab on the right side, under the Mesh option for the Skeletal Mesh 3D object we are going to select the Mannequin 3D object: But make sure that you select the one which is located in the Art folder.

Engine 52
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Roblox unveils major metaverse upgrades

Game Daily

” Avatars and Connect Roblox already features various in-game chat applications, but videos with animated facial tracking technology, in a game-like context, is something new. ” He said that adding video and animation is a natural next step. “There are so many benefits, as we know, of feeling we are in the same space.

AI 52
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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

Animation: Expose AnimationNodeOneShot::mix_mode as a property ( GH-37945 ). C#: Add support for opening Visual Studio 2022 as external editor ( GH-57609 ). GUI: Fix TextureButton focus texture logic ( GH-56472 ). Import: Fix glTF scene export crash on null normal texture ( GH-56380 ). Known incompatibilities.

Render 52
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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

I started with Gaea for landscape creation, then did the texturing in Unreal Engine. Earlier on in my project, I didn’t think of adding any characters because I was not confident about getting both environment work and character animation finished within the limited time I had. It took a few iterations to make the landscape materials.