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PlayStation lays off staff at Visual Arts support dev

Game Developer

Layoffs have hit the support developer that's been aiding with some of PlayStation's biggest franchises since 2007.

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Scenario Inc rolls out generative AI tool targeted at game devs

Game Developer

Inc describes its tool as a "generator of generators," that lets devs iterate on 2D art assets trained on their own art datasets.

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Solo dev Matthieu Houllier lets you take a paper plane on an adventure in Paper Sky

PreMortem.Games

French solo dev Matthieu Houllier , operating under the name Brute Force , has been making games by himself for five years. I was lucky enough to release my first game Crumble as a solo-dev, it did way above what I anticipated and allowed me to live off of gamedev.” In that time he has released the 3D platform game Crumble. “It

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Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

With the game now announced for a 2024-release, the part time solo dev is motivated to finish the game. I get to wear every hat, from 3D art to level design to marketing and everything in-between “Working on personal projects is also a great way to develop new skills that I don’t have the opportunity to develop in my day-to-day work.

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Best of POLYGON Game Dev Assets By Synty Humble Bundle

Game From Scratch

GameFromScratch.com Best of POLYGON Game Dev Assets By Synty Humble Bundle There is a new Humble Bundle for game developers, the Best of POLYGON Game Dev Assets by Synty bundle.

Polygon 127
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So long 2023! Thank you for the great game dev stories

PreMortem.Games

Thank you for the great game dev stories appeared first on PreMortem Games. About their hopes and dreams as well as the technology used. Please join us on our own little walk down 2023 memory lane. See you in 2024! The post So long 2023!

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The Emergent Design of Scholar of the Arcane Arts

Game Wisdom

The Emergent Design of Scholar of the Arcane Arts Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this developer interview on the Perceptive Podcast, I spoke with Endo who for their first indie dev game is working on Scholar of the Arcane Arts, a game that combines roguelike and emergent design.

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