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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Unity Technologies Assets. The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. TextMeshPro.

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Optimize Vegetation Generation

Mnenad

Mainly I focused on generating grass that bends in the wind and some fern like plants, but what comes next is usable for all kind of meshes. Batching means to combine mesh objects that share the same material or that are marked as static in the Unity inspector. In my case I had terrible FPS with just some thousand mesh instances.

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Godot 3.0 progress report #6

Mircosoft Game Dev

Here's a small platformer demo you can try! Even downloading the bindings from our asset sharing would be possible. For example, you could download an FBX import module from the asset sharing. Add external scripting languages, such as Lua, Python, etc. It even runs games flawlessly on mobile web! are implemented.

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GitHub Game Off and Godot are a winning combination

Mircosoft Game Dev

The following is a short list of recommended resources, but feel free to use different ones from the wealth of video tutorials and demos that have been produced by the Godot community over the years. It's also included directly in the editor when you press the "Classes" and "Search Help" buttons in the script editor.

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Get ready for the GitHub Game Off with Godot

Mircosoft Game Dev

Kudos to the first Godot user publishing an open source shader to achieve such an effect on our Asset Library :). The following is a short list of recommended resources, but feel free to use different ones from the wealth of video tutorials and demos that have been produced by the Godot community over the years. Community tutorials.

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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

3D Asset Design. The door itself has two meshes—one for dynamic use and one that is simply for decoration if desired. The dynamic mesh will allow the door to be animated and properly opened and closed. We can't wait to see this come to life even further as Nick continues working through his list of assets.

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Use Zip to speed up CocosWeb loading

Cocos

This project uses gltf models, the gltf models are split into many meshes and materials. In Cocos, gltf is parsed and split to Cocos assets. 2 Causes and Solutions Why are there so many requests Create a new project, take a gltf from a ThreeJS demo, place it directly in the resources folder for easy preloading in the demo.

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