Remove Balance Remove Concepts Remove Games Remove Playtesting
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Importance of playtesting in game design

Logic Simplified

The game development process is a complex and challenging process involving ongoing iteration and improvement in order to develop an exciting and captivating final product. One vital approach used during game development is playtesting. So, what is playtesting and how is it an essential part of game development?

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“Post-Balance” Cogmind Item Expansion

Grid Sage Games

Good ideas do come spontaneously, albeit inspired by random discussions among players, reactions to various situations in game, even playing other games and consuming various non-game media. Balancing Levers The idea of “post-balance” from this article’s title doesn’t mean no balance.

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How to Make Board Game Rules

Brand Game Development

This week while working on my current board game design, a lot of things have come into focus. Now it’s time to start tweaking board game rules. This is where board game design often becomes very tricky. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.

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How to Get Started with Your First NFT Game Development

iXie gaming

Getting started with your first NFT game development venture can be interesting. But is the NFT game development market worth entering? The global play-to-earn (P2E) NFT games market is predicted to reach $3.6 So, yes – NFT game development is worth it. But what are NFT games? But what are NFT games?

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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Game development isn’t as smooth and glamorous as many newbies imagine. Yet, those professionals in mobile game development services know how to tackle these challenges. But the chaos and the desire to create visually stunning and immersive games fuels their determination. Every aspect of the game undergoes examination.

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3 Signs It’s Time to Quit Working a Board Game Design Idea

Brand Game Development

From time to time, I see board game creators on social media who have been working on the same design day-in, day-out for years on end. The first are people making a board game as a labor of love, who know they’re taking their sweet time on it, and they’re OK with it. Need help on your board game?

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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

When Jonathan Barbosa Dijkstra lost his job, just before the pandemic hit, he decided to give his dream of making a game by himself a proper go. I would love to be part of a small team where you’ve got your peers and still have a big impact on the game.” For me, and for others I’m sure, making your own games is ‘the dream’.

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