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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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How Splitting Point caught 80% more bugs with real-time data

Game Analytics

This was particularly important to the studio as the Roblox platform is extremely fast-paced. They would be updating their game every week, and finish the changes two hours before the deadline. “We They could check logical problems in the game design itself by using custom design events.

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Morale system in Classified: France ’44 by Absolutely Games adds humanity to tactics

PreMortem.Games

Absolutely Games recently released Classified: France ’44 on PC, PlayStation, and Xbox platforms. The game introduces fresh perspectives to the turn-based tactics genre with innovative features. “So, “We definitely wanted to create a rich-looking environment that felt authentically French.

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The Significance of Focus Group Testing in Video Games 

iXie gaming

These adjustments touch upon various facets such as gameplay, user interface, and overall game design. While most of the decisions are made from within the confines of the development studio itself, developers place considerable importance on a specific form of game testing to gather invaluable insights.

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Is Game Automation the Next Generation of Testing?

iXie gaming

This efficiency enables game developers to identify and fix bugs promptly, saving valuable time during the development cycle. Moreover, automation can run tests simultaneously on multiple devices and platforms, ensuring thorough coverage and reducing the overall testing time.

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Maximize Game Performance and Revenue with Video Game Analytics

Logic Simplified

When creating a game, game app developers analyze player behavior to improve their interactive scenarios, by identifying what works and what doesn't for the players in a game. This is done to refine the game design and create a more enjoyable experience for their audience.

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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

“But there’s a fine line between using these platforms as beneficial learning tools and as mere distractions.” ” The allure of video games has always been about escapism and achievement. The exact potential of this integration remains to be seen, but it hints at a richer and more connected gaming experience.

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