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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together.

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The top 22 mobile games of 2022

Game Analytics

If you want some inspiration for games to binge over the holiday period, look no further. Think of this as a hyper-casual Beyblade game with a merge mechanic mixed in the middle. What we liked about Spinner Merge is how they came about the idea of bringing in the merge mechanic. Yep, another rollercoaster game.

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The Significance of Focus Group Testing in Video Games 

iXie gaming

While most of the decisions are made from within the confines of the development studio itself, developers place considerable importance on a specific form of game testing to gather invaluable insights. Let’s take a look at the importance of focus group testing and understand the benefits it offers to game developers and the gaming community.

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Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

Avalon is being built with Didimo’s Popul8 character creation platform and Inworld’s AI-powered character engine. The game features action-combat including magical powers in player-vs-environment and player-versus-player modes. So all of the balance that we enforce is maintained.”

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The Trends & Challenges of Hyper- Casual Game Development

iXie gaming

Hyper-casual games are simple, easy-to-play games that have become increasingly popular in recent years. With the rise of smartphones and mobile gaming, hyper-casual games have exploded in popularity due to their accessibility and addictiveness.

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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Yet, those professionals in mobile game development services know how to tackle these challenges. But the chaos and the desire to create visually stunning and immersive games fuels their determination. They decide the game’s type, visual style (2D or 3D), characters, setting, and the platform it will be on.

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Solo dev Diego Ras of Raccoo Venture “Everything starts with paper and pencil”

PreMortem.Games

He worked 5 years on his nostalgic 3D platformer Raccoo Venture , but according to Brazilian solo developer Diego Ras the journey was ‘extremely rewarding’. He started his career in advertising, but the world of video games always held his real interest. Making games was something that seemed very far from reality”, he says.

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