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5 Dominant UX Design Principles Which Are Here To Stay

Logic Simplified

The Origin of UX Design The origin of User Experience (UX) design can be traced back to the 1940s, when Human Factors Engineering, or Ergonomics, emerged. By the 1970s, the concept of user-friendliness of technology gained momentum. This is when information architecture and interaction design became essential in UX practice.

UX 45
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Game art vs game design: What is the difference?

Logic Simplified

They work closely with game designers as well as developers to build a well-designed and visually attractive game. Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. A game designer designs the overall concept of a game. Who is a Game Designer?

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Tips that Will Guide You to Build Successful iPad Game Development

Big Games

As an iPad game developer , you should keep certain things in mind, like understanding the game idea, conduct discussions with the clients, do complete research on the concept of the game. . Doing market research on the game concept to make sure it is original and engaging for the players. Amazing UX/UI. Audio Quality.

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10 Tips on How to Make an iOS Game for Beginners

Big Games

Let us unveil valuable tips and insights to guide beginners in building their iPhone games. When venturing into the concept of how to make an iOS game , it’s essential to grasp the industry’s dynamics and market conditions. An exceptional UX and interface design create the foundation for a genuinely delightful gaming experience.

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Guest post - “Small Team, Big Project”: Building Moonwards

Mircosoft Game Dev

In this guest post, some members of the Moonwards team give us insights into how they approach building such a complex project with Godot. Moonwards is the experience of building a world together. This calls for another ECS concept: “ Archetypes ”. Components are encapsulated, self-sufficient building blocks.

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

This panel discusses how designers and storytellers can build in empathic elements that can be found and engaged with even when the larger narrative gets delivered out of order. Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX, and art direction and health (mental health awareness).

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

” However, he admitted that the market was muddied by the “mad dash to the metaverse,” an idea that intertwines VR and AR technology with the concepts of Web 3.0 The concept of the metaverse, which originates from Neal Stephenson’s novel Snow Crash , is still nebulous and subject to interpretation.