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The Basic Fundamentals of Game Design

Logic Simplified

Have you ever designed a game? If yes, then what game design fundamentals do you prioritize in your own designs? Game design is incredibly complex and fascinating, with countless nuances and techniques to master. In this article, we'll explore some key building blocks of game design fundamentals.

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Importance of playtesting in game design

Logic Simplified

It is one of the best ways to improve the game quality by focusing on real player behaviour and learning what players really think about particular aspects of your game. Designers use this method to test different game versions frequently to find faults and provide input for improvements. Let’s find out.

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Game art vs game design: What is the difference?

Logic Simplified

Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same. In this blog, we will discuss the difference between game art vs game design and how each plays a unique role in game development. Who is a Game Designer?

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4 Lessons from Imhotep for Aspiring Board Game Designers

Brand Game Development

Like many board games, Imhotep has a lot to teach board game designers. You want to build a combination of pyramids, obelisks, burial chambers, and temples. You build these structures with stone. You can’t load stone onto a boat and build a structure in the same turn. You get one action per turn.

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How to Build Better Mechanics for Rewarded In-Game Ads

Game Refinery

In this blog post, we will explore how game developers are incorporating unique in-game ad features into the game design or, in some cases, have made ads an integral part of the game to enhance the user experience and drive revenue. Dragonscapes Adventure’s floating reward prompt.

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4 Lessons from Quacks of Quedlinburg for Aspiring Board Game Designers

Brand Game Development

Aspiring board game designers should take note of how the name and the theme tear down barriers that would otherwise keep would-be-gamers out of gaming. Not everybody is into this kind of mechanic and many find it to be unsatisfying. Mitigate push-your-luck with a good catch-up mechanic. Final Thoughts.

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5 Lessons from Catan for Aspiring Board Game Designers

Brand Game Development

Over time, you build up settlements and roads. The ultimate goal, as with many board games, is to score the most points, which you do by building settlements and cities, having the longest road, and a couple of ancillary functions related to development cards. The game can be adequately explained in 10 minutes.