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EA investing in building "games as a platform"

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Electronic Arts says its future lies in developing "games as a platform," building on the success it has seen with live service models for titles such as FIFA, The Sims and Apex Legends.

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Why do you Need to Build Cross-Platform Games in 2023?

Artoon

Cross-platform mobile games are a trend that is quickly taking over the […] The post Why do you Need to Build Cross-Platform Games in 2023? appeared first on Artoon Solutions.

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Unity developers can start building apps for the Apple Vision Pro

Game Developer

Unity has become the first third-party platform to roll out support for Apple's XR headset.

Build 285
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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

Try to test a simple, empty build, but failed when XCode builds (or using Cocos Creator ‘make’ button). The following is the build error logs. We need to upgrade our MAC build machine soon. Then I created new empty project with Cocos Creator v3.8.1. All failed on compiling AudioPlayer.mm, about std::function.

Build 40
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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

Try to test a simple, empty build, but failed when XCode builds (or using Cocos Creator ‘make’ button). The following is the build error logs. We need to upgrade our MAC build machine soon. Then I created new empty project with Cocos Creator v3.8.1. All failed on compiling AudioPlayer.mm, about std::function.

Build 40
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[3.8.1] Use XCode 15.3 (MACOSX 14.4.1) Build iOS & mac platform failed

Cocos

Try to test a simple, empty build, but failed when XCode builds (or using Cocos Creator ‘make’ button). The following is the build error logs. We need to upgrade our MAC build machine soon. 673:12) 2024-3-31 21:53:02-log: [task:make]: Run build plugin native : make failed! (in Can anyone help? 4 warnings generated.

Build 40
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New Solution Guidance for building scalable cross-platform game backends on AWS

AWS Games

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience.