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Cocos Creator 3.8.2 LTS has been released!

Cocos

Refactored OpenHarmoney platform layer NAPI adaptation code. Editor Improved the display of build task progress. Optimized texture compression task scheduling and build progress display during compression. Added a “Target Environment” configuration option in the build panel on the Web platform.

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Cocos Creator 3.8 Community Beta is now available

Cocos

Google Play Games on PC Platform Support At this year’s Google IO conference, Google Play Games on PC and the large-screen experience received significant attention as Android platform updates. There are already many well-known Cocos games published on the platform on their own. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2.

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[Tutorial]Static-Occlusion-Culling, A great solution for improving culling performance during rendering - Guide to Cocos Cyberpunk Source Code

Cocos

It can be released to multi-platforms, such as Web, iOS, and Android. The essence of offline culling is: pre-baking scene visibility and quickly culling unseen models during rendering. Bake : Click to bake. Baking Implementation In the StaticOcclusionCulling class, the _startBake method contains the main logic of baking.

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Cocos Creator v3.8.2 Community Test Version

Cocos

Re-organized and adapted the code for napi in the platform layer of the OpenHarmoney platform. Fix the issue where the code for gfx webgl/webgl2 backends is also packed on the native platform. Fix the error when passing the visualize parameter into the build-engine module. Web pipeline enables object pooling.

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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

. ● Game supports fixed step updates ● Support for Taobao Mini Games ● [XR] Added HEADTRACKING & PASSTHROUGH to XR build template ● [XR] Support for EYE RENDER END callback Fixes ● Fixed frame rate settings issue for high-refresh devices on the Web and optimized the stability of FPS using RAF. Fixed memory leak of built-in physics module.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Submit your most up-to-date playable build, pitch deck, and gameplay video. The game won over millions of gamers with the adorable Cookie characters and a perfect mashup of RPG and Build & Harvest mechanics. Build & Harvest Mode in Cookie Run: Kingdom. Create an account 2. Two key words - cuteness and mashup.

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Animoca CEO says Asia has a big Web3 advantage

Game Daily

. “I feel like nobody in the world is building a business around the U.S. It’s all baked in.” to build enough of an advantage in those local markets.” We think of the investment creating economic activity in the entire ecosystem that Web3 is building. It is, unfortunately, dead. “The U.S.