Guest post - “Small Team, Big Project”: Building Moonwards
Mircosoft Game Dev
FEBRUARY 15, 2021
As Moonwards grows, it will be providing a series of add-ons back to the community for any project to use, adapted from our code. More than that, it’s conveniently network-able code, you get beautiful GameStates out of the box – sequential data, vectorized iterations and all that lovely stuff. However, Godot is not ECS, simply put.
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