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[Release post of the official Shader Graph extension]

Cocos

To promote collaboration and innovation within the developer community, we have open-sourced the full set of source code for this plugin under the MIT license. GitHub: shader-graph Preview Basic Structure Preparation Phase Cocos Creator 3.8.2 editor and the shader-graph.zip shader-graph.zip plugin. Open Cocos Creator 3.8.2

Shaders 52
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Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

This series of articles will analyze the source code from various perspectives to improve your learning efficiency. Download the project source code for free at: [link] Today’s content is relatively simple, suitable for both juniors to explore and seniors for entertainment. So they came and asked: How do I add a new Shader for the CRP?

Shaders 52
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[Tutorial] Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

This series of articles will analyze the source code from various perspectives to improve your learning efficiency. Download the project source code for free at: [link] Today’s content is relatively simple, suitable for both juniors to explore and seniors for entertainment. So they came and asked: How do I add a new Shader for the CRP?

Shaders 52
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Identifying Shader Limiters with the Shader Profiler in NVIDIA Nsight Graphics

Nvidia

and later feature the new Real-Time Shader Profiler, the first temporal sampling profiler for GPU shaders. and later feature the new Real-Time Shader Profiler, the first temporal sampling profiler for GPU shaders. This profiler enables you to examine the most expensive shaders at each moment in your frame.

Shaders 52
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Dev snapshot: Godot 4.0 beta 15

Mircosoft Game Dev

Add AudioStreamPolyphonic to simplify sound playback from code ( GH-71855 , GH-71906 ). Audio: Add AudioStreamPolyphonic to simplify sound playback from code ( GH-71855 , GH-71906 ). renderer support ( GH-71848 ). Rendering: Fix Vulkan validation errors related to enabling extensions ( GH-70429 ).

Beta 97
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Shader on IOS error

Cocos

This is a very fatal error My error code is: 17:47:10 [ERROR]: [ERROR] file /Applications/Cocos/Creator/3.7.4/CocosCreator.app/Contents/Resources/resources/3d/engine/native/cocos/renderer/gfx-metal/MTLCommandBuffer.mm: I have the same problem and the version is version 3.7.4 An error occurs when applying a custom material to the spine file.

Shaders 40
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In-Game GPU Profiling for DirectX 12 Using SetBackgroundProcessingMode

Nvidia

One factor to consider is whether background driver optimizations were engaged and when their resulting optimized shaders were deployed. The observations are then used to compile a shader asynchronously. Understandably, this can cause a great deal of confusion in timing your shaders.

Shaders 130