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Ask a Game Dev - Untitled Article

Ask a Game Dev

Often writes the least code overall among the engineers, but the code she writes is also the most mission critical because she has the best understanding of how everything fits together. Writes shaders, writes scripts, works with code. What does our code need to do to make the hardware do what we want?

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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Note: Breaks compatibility for users of this plugin, but it's easy to adapt your code. Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). 2D: Implement skew in Node2D ( GH-38394 ).

Beta 52
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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Shader language features. by calling queue_free() ) but is still accessed somewhere else in a script. To simplify some of the most common constructs in input handling code for character movement, Aaron Franke ( aaronfranke ) added two new helper methods : Input.get_axis() and Input.get_vector(). Shader language features.

UX 52
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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

Exporting C# projects to iOS should be done from macOS using the classical workflow , and the scripts will be automatically compiled Ahead-of-Time (AOT) for iOS. 2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ).

Debug 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ). Shaders: Add shader time scaling ( GH-38995 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). HTML5: Switch key detection from keyCode to code ( GH-39298 ). Shaders: Add shader time scaling ( GH-38995 ).

Beta 52
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GSoC 2022 - Progress report #1

Mircosoft Game Dev

Like in previous years, Godot is participating again in the Google Summer of Code program for its 2022 edition. Here are the 3 projects/students with links to the relevant sections in this post: Refactor and UX updates of ColorPicker by Vitika Soni ( Vitika9 ). Multi window code editors by trollodel. UX updates.