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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Editor: Allow dropping property path into script editor ( GH-51629 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Particles: Fixed rotate_y property of particle shaders ( GH-46687 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ). Particles: Fixed rotate_y property of particle shaders ( GH-46687 ).

Beta 52
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Ask a Game Dev - Untitled Article

Ask a Game Dev

Writes shaders, writes scripts, works with code. UI/UX Designer : Puts things where you expect them to be, so you don’t have to get annoyed trying to make it do what you want. Given a description, then comes up with different visual concepts that could meet that description. The description is refined, and the process repeats.

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Godot 3.4 is released with major features and UX polish

Mircosoft Game Dev

Shader language features. by calling queue_free() ) but is still accessed somewhere else in a script. release, adding an AESContext to provide a scripting interface to AES-ECB and AES-CBC encryption/decryption methods. Shader language features. Large files support (> 2.0 Frame delta smoothing. Improved input handling.

UX 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). Shaders: Add shader time scaling ( GH-38995 ). 2D: Implement skew in Node2D ( GH-38394 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). Shaders: Add shader time scaling ( GH-38995 ). 2D: Implement skew in Node2D ( GH-38394 ).

Beta 52