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The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

SOVEREIGN MOON PRESENTS… Game Engine Showdown: Unity vs. Godot vs. Buildbox vs. Unreal Engine. In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. .

Engine 52
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How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Nowadays, gaming surpasses mainstream movies in terms of audience engagement, and popular game titles consistently generate substantial revenue. But where does one start with game development on Unity? As you gain confidence and experience, you can gradually tackle more complex games.

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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). The game is currently being ported to Godot 4.0 Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications.

Beta 110
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Cocos Creator 3.8 Community Beta is now available

Cocos

we have completed the transformation of the engine-builtin Custom Pipeline using RenderGraph. Render Graph The Render Pipeline customization based on Render Graph will be officially available to developers in version 3.8. It will support the implementation of engine builtin Custom Pipeline and the default Deferred Pipeline.

Beta 52
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

This beta includes a few big changes which may interest a lot of users: String and StringName are now mostly cross-compatible throughout the engine API, as well as in various GDScript-specific expressions and statements ( GH-68747 ). Core: Add feature tags to signify engine float precision ( GH-69538 ). Requires.NET SDK 6.0

Beta 99
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Turn an Android App into a Godot Quest VR App in 3 Steps

Mircosoft Game Dev

It’s even more so if you are not familiar with graphics and game engine-related tools and technologies. My primary background was in Android mobile development and so when I initially approached the field of Virtual Reality, I was at a loss and quickly ran into a wall. This used to be my experience.

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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Physics fixes and improvements for sphere-capsule, sphere-box, sphere-cylinder, and capsule-cylinder collisions ( GH-70660 , GH-70787 ). The game is currently being ported to Godot 4.0 Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications.

Beta 84