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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

The Wild Kingdoms (Itan Orisha) by Kucheza Gaming She compared her childhood to her sons’, noting the significant changes in media consumption and behaviour due to technological advancements. She observed an evolution in her children’s preferences from traditional Disney shows to influencer and gameplay content.

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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

It led him to realise that Kiro’o Games was not just about entertainment anymore. Immersive storytelling Kiro’o Games intends to launch the mobile game version of Caloo Hunters while continuing to expand the Kori-Odan Saga with new comic books over the next 10 years. It was also an inspiring force.

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2020 Predictions #6: Three User Acquisition Trends Studios Will Have to Ace

Deconstructor of Fun

Apart from running the one and only MobileDevMemo , he also runs a strategy consulting firm for media and consumer technology companies - Heracles Media. Here are the three things you need to know about ironSource: #1: They’re developing the most robust, data-driven growth engine for mobile games. #2:

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

Now she builds strategy for and sources leading-edge content for Oculus, lectures on the intersection of art and code for UCSC in Games and Playable Media, wrangles a monthly column on science-fiction in videogames over at Amazing Stories and writes about how all these app-driven superpowers are going to change the human race.

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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Yet, those professionals in mobile game development services know how to tackle these challenges. But the chaos and the desire to create visually stunning and immersive games fuels their determination. Regular software updates, including game-balancing patches and new downloadable content (DLC), keep the game fresh and engaging.

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Will Dislyte become Lilith’s third billion Dollar hit?

Deconstructor of Fun

However, the gameplay in Dislyte is nothing new, adopting Lilith’s best practices for CCG-RPG games with validated gameplay, solid meta-features, and gacha-based monetization. The game also lacks sustainable growth with poor retention due to limited in-game content, weak end-game, and grindy progression.

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How Wooga's Switchcraft Aced the Soft Launch!

Deconstructor of Fun

Many of you know how to develop a game and are experienced in running live operations. However, only a few truly know how to launch a modern mobile game. In the rapidly evolving games market, best practices on how to successfully launch your game can change just as fast. Does the game loop work?

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