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Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

It was during those moments, captivated by the epic boss fights and voice acting in Final Fantasy 7, that Madiba’s deep love for video games was ignited. Kiro’o Games envisions a future where cross-media experiences in Africa can revolutionise the entertainment and culture industry while creating a positive impact on employment.

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Capcom: Over 40 Years in the Market – A Brief History 

Game Errors

Fighting in the streets After working in the production of Irem’s 1984 beat ‘em up game Kung-Fu Master, which was an instant success both in Asia and North America, Japanese designer, director and producer Takashi Nishiyama came up with the idea for a fighting game centered around the boss fights of the previous title.

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I’m making an RPG!

Keith Burgun

This article , in particular, from Nintendo Power, I have a distinct memory of reading and being totally transfixed by the concept of the world of Final Fantasy 1. (I Random Encounters that are Encounters (not just fights). This universe is the fantasy universe that I always want to see and never get from media that I watch.

Fantasy 119
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Indie Gaming’s Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Game Dev Unchained

” The pandemic has also led to the concept of the “third place” becoming increasingly relevant. Despite the booming success of the gaming industry, game developers are still fighting for recognition and the opportunity to shape the future of their own creations. . “I equate it to almost stand-up comedy.

Indy 98
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Transgender Visibility Within The Games Industry

OPM Jobs

People want to be seen and accepted as they are and the way to do it is to make sure that they are represented in all different forms of media and entertainment – including games. She starts out fighting a shadow-version of herself but later manages the climb with the dark version of herself, learning to accept herself and move forward.

Games 87
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Will Dislyte become Lilith’s third billion Dollar hit?

Deconstructor of Fun

While the game steps towards the vaporwave future with its concept art, Dislyte also looks back and draws upon ancient mythologies in its character design. On social media, Dislyte has hosted a series of fan activities (e.g. Scenic design inspired by vaporwave. Rougelike mode in Dislyte.

Art 52
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

External validation rarely comes your way, especially while seeking attention on social media – which is absolutely required to build a community and get to be known by players. I usually start with a location or concept from which I build a ‘mind map’. This concept grew organically from a single idea. If yes – how?

Dev 156