Remove Concepts Remove Mechanics Remove Prototyping Remove Writing
article thumbnail

GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). The Mechanic I. I was looking for suitable solutions for having both views in the mechanic of the game. Master in Integrative Design. The Mechanik II.

article thumbnail

Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

It usually starts with a ‘think pad’, which is basically just a google doc where I write down anything to do with a specific game concept. If I’m happy with this design, I’ll prototype it and test that prototype. This is never a good thing.” What’s your creative process? “It From there I take it step by step.

Dev 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Top Emerging Free Game Development Tools and Trends!

Big Games

Here are some of them: AI-Powered Content Creators Ludo AI: This tool excels at generating gameplay concepts and mechanics based on your preferences. Sketch a rough concept, set some parameters, and Dimensions will generate 3D models, textures, and animations. It can even help define core loops and progression systems.

article thumbnail

How to Diagnose Failure & Move Forward as a Board Game Developer

Brand Game Development

Failure can involve missed deadlines, lost clients, scrapped prototypes, controversial public statements, or no-show events. Operational failures come from a problem in your plan’s implementation, but not necessarily the core concepts of your plan. Not all failure comes in the form of unsuccessful Kickstarter campaigns.

article thumbnail

How to Work in a Team in the Board Game Industry

Brand Game Development

I’ll also be writing responses for Will. Will: I know for me personally, projects are a big concept. To give a good example, I suck at writing rules and they don’t really interest me. Sarah: I’m the one who makes the early prototypes and I’m in charge of the playtesting. How Ben, Sarah, and Will Got Started.

article thumbnail

Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17

Radiator Blog

It shows the everyday work of medium-scale commercial game dev in unprecedented detail: the creative high of successful collaboration as well as the ugly prototypes, grueling bug fixes, and painful miscommunication. Each level also had unique mechanics and art styles that all tied into a cohesive whole.

Art 59
article thumbnail

The Role of Computer Science in Video Games

Game Designing

A fairly new concept, augmented reality makes players feel like the game is part of the real world by incorporating elements in the player’s environment. Game Designer A game designer is someone who brainstorms ideas and concepts, builds prototypes, and develops the game’s mechanisms. Check out their specific roles below.

Games 52