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Disney’s $1.5 billion push into gaming and the future of entertainment

PreMortem.Games

Disney’s renewed push into interactive is a watershed moment in entertainment with video games at the center. The investment suggests that conventional media and entertainment firms are finally ready to dive into the games industry. billion push into gaming and the future of entertainment appeared first on PreMortem Games.

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Trends that shape the future of the PC & console market according to Newzoo

PreMortem.Games

Top image by Freepik The games industry has been one of the most resilient and profitable sectors in the entertainment industry. According to Newzoo’s PC & Console Gaming Report , the PC and console market still outperformed previous forecasts despite a slight decline of revenue (-2,2% year over year) in 2022.

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Mobile vs. Console Gaming: A Detailed Guide

Juego Studio

Video games have become one of the grossing entertainment industries in recent years. The advancement in technology has given rise to many gaming platforms. Consoles and mobiles are two of them. Both platforms have their advantages and disadvantages.

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PC and console gaming had it rough in 2022, but things are looking up

PreMortem.Games

So, how (relatively) bad did the PC and console market do in 2022? In the first ever PC & Console Gaming Report Newzoo dives into this section of the market. Pandemic gaming Last year, the combined revenue from the PC and console market reached $92.3 The battle for attention in the PC and console market is heating up.

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Blizzard renews agreement with NetEase

GamesIndustry.biz

Blizzard Entertainment has renewed its publishing agreement with NetEase, which is set to begin this summer. Microsoft has also entered an agreement with the games firm to bring NetEase titles to Xbox consoles and other platforms.

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Newzoo looks at different generations • Mobile most popular among all ages

PreMortem.Games

For Generation Alpha, video games are the number one source of entertainment, with 22% of their leisure time spent on gaming. Dedicated game console Across every generation, mobile is the most used platform for playing games. Meanwhile, console and PC gaming are significantly popular among younger generations.

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Sony's third-party plan to make PlayStation the best place to play

GamesIndustry.biz

As Sony Interactive Entertainment's head of third-party portfolio and acquisitions, Shawne Benson is in a good position to trace the platform holder's evolving strategies when it comes to – in her words – "making PlayStation the best place to play."