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Technology Advancements Impacting Esports Gaming 

iXie gaming

Esports has taken the gaming world by storm in recent times. With lucrative tournaments and millions of fans globally, eSports gaming has become a flourishing sector that doesn’t show any signs of slowing down soon. According to Statista market forecasts, the eSports user base is expected to reach over 856 million by 2028.

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Riot Games and AWS bring esports ‘Win Probability’ stat to 2023 League of Legends World Championships broadcasts

AWS Games

Analyzing key data points throughout gameplay, the ‘Win Probability’ stat is designed to educate and inform fans as to how teams have fared when in similar competitive scenarios. Riot Games recently began rolling out new machine learning-powered insights to boost the fan experience during esports broadcasts.

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US games and esports market worth $54b in 2022

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A new report from data analyst PwC showed revenues of $54.1 billion for video games and esports in the US in 2022, a 2.4% increase year-on-year.

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Riot winds down Wild Rift esports outside of Asia

Game Daily

This week, Riot Games announced that it has canceled esports leagues for Wild Rift outside of Asia. “In 2023, we will centralize the operation and focus of Wild Rift Esports in Asia, the biggest and most active mobile esports market in the world,” John Needham, Riot’s president of esports, said in the statement.

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Riot Games prepares to close its last data center as it completes global migration to AWS

AWS Games

Starting in 2017, Riot Games made the decision to decommission its physical data centers and move entirely to the Amazon Web Services (AWS) cloud. Since then, 14 data centers have been closed, with data centers in Las Vegas and Chile shutting down in the past month. Now it’s ‘let’s talk to AWS’ and see what they can do for us.”

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2023: Year in Retrospect for the Gaming Industry

iXie gaming

Recent data has shown that 2023 has been among the best years in the gaming sector. Data indicates that 2023 has the highest highly rated (average score: 90+) games in the last two decades. As of 2022, the eSports market was about USD 1.38 Recent data has shown that 2023 has been among the best years in the gaming sector.

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Why Is League Of Legends So Popular In Asia?

Game Errors

In the eSports industry, Asians generate more than 35% of the industry’s revenue, and a chunk of that comes from League of Legends Asian players. This data has us wondering why League of Legends is so popular in Asia. Asia has the largest eSports fanbase of any other in the world, especially in Korea and China.

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