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12 Simple Ways To Get Better At Game Development

DameDev.tv

Do you ever wonder how you can get better at game development? If so, keep reading for some great tips and watch the Livecast for all 12 ways to get better at game development. He's done it all, from Game Designer, Producer, Creative Director and Executive Producer to GameDev.tv's

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Solo dev Rohan Nowell of Doggy Don’t Care “Just start building and ideas will come” 

PreMortem.Games

I play games (old and new) to get inspiration and bounce ideas off my wife and friends. I also released the demo on Steam early (after invite-only playtesting) so I can gather feedback from real players. How do you stay motivated through (years of) development? Making the game and brainstorming ideas is fun and silly.

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Dev Diary: 03/31/17

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Naturally, this game is nowhere remotely close to completion. Some game designers – and I count myself among them – consider to be win conditions pretty important to games.

Dev 130
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Final Factory by Never Games takes automation into space and adds bullet-hell

PreMortem.Games

Things were getting serious three years later when Ryding decided to quit his job as a software engineer and work full time as a game developer. One of my close friends, Ches Denison, joined me working 5-10 hours a week as a playtester, game designer, and just a general jack-of-all-trades-guy.

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How to Use Reddit as a Board Game Dev

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. To help us understand the nuances of Reddit, particularly board game Reddit, I’ve brought in Raf Cordero. Brandon: Assume you’re talking to a game developer who’s never used Reddit before.

Dev 130
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Creating the First Version of Game Rules

Brand Game Development

I’m trying something different on the Dev Diary. I’ll be explaining my development processes for this game so that you can learn from them. I’ll be explaining my development processes for this game so that you can learn from them. We’re in this together, game devs.

Mechanics 130
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Theme vs. Mechanics

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Theme and mechanics are inseparable parts of board games as a whole. Then you can start developing mechanics. Through playtesting, you can answer the question “do the mechanics suit the theme?”.

Mechanics 100