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Capcom: Over 40 Years in the Market – A Brief History 

Game Errors

Fighting in the streets After working in the production of Irem’s 1984 beat ‘em up game Kung-Fu Master, which was an instant success both in Asia and North America, Japanese designer, director and producer Takashi Nishiyama came up with the idea for a fighting game centered around the boss fights of the previous title.

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The Heart of Gaming Is the Power Fantasy

The Bottom Feeder

What makes video games different from other artistic media? One is overcoming: Defeating puzzles, challenges, other people. They are also a tiny portion of the market, part of the fading walking simulator genre, and pale in comparison to the best artistic achievements of other media. It is activity. This is what people want.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

In the past, hybridization was mainly seen in 4X strategy games that merged with puzzle and idle RPG mechanics , but in recent months this phenomenon has spread to titles of all shapes and sizes across the market – not just the hybrid-casual genre. In many respects, this change isn’t particularly surprising.

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Zuckerberg’s AR Quest 3 has a positive vibe

Game Daily

“You can solve Lego puzzles or build your own creations on any flat surface in your room. Meta has teamed up with various entertainment providers to bring Xbox Cloud Gaming, NBA games, and professional ring fighting tournaments to Quest.

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How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

As well as embarking on an epic Viking voyage and a wide variety of fights, players tend to a kingdom by growing crops and upgrading buildings with construction and management sim mechanics. As an example, Granblue Fantasy is an RPG with heavy social ements, while Puzzle & Dragons is a Match3 puzzle game.

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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

As an example, a puzzle minigame might feature consumable boosters or rewarded ads to help players in the levels, while a more complex standalone minigame might introduce a completely new monetized meta layer. Introducing minigames into your game also provides an opportunity to add new monetization elements.

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Game Art Studio: The Future of Game Development?

iXie gaming

Game art studios are organizations specializing in producing digital interactive media. 3D characters are great for games that need to capture players’ attention but also have more complex mechanics like fighting and other interactions. As you can see, game art studios have become an integral piece of the gaming puzzle.

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