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5 Lessons from Catan for Aspiring Board Game Designers

Brand Game Development

In 1995, the game formerly known as Settlers of Catan was nothing more than the obscure creation of designer Klaus Teuber. The board game market as we know it today did not exist yet. Catan was the first major hobby board game to come into existence. Need help on your board game? Need help on your board game?

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How making 12 games in 12 months changed Cukia Kimani’s life

PreMortem.Games

In early 2021, Cukia Kimani , co-founder of South Africa’s renowned studio Nyamakop , and a close-knit circle of four friends embarked on an extraordinary challenge that involved making 12 games in 12 months. He recalls booting it up and as soon as he saw the magic within, asking his mum if people create games for a living.

Games 104
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You Have No Idea How Hard It Is To Run A Sweatshop, Part 1

Designer Notes

I gave a talk on games and meaning at GDC 2023, which is now available on YouTube: However, I fully scripted the talk ahead of time, so I decided it would be worth taking the time to post the slides online, in three parts to have mercy on your browser. So, here are the standings before the final game between Barbados and Grenada.

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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

The world of gaming is always on the brink of something new, something vast, something that promises to change how we play and interact in virtual spaces. I sat down with John Krajewski , the man behind the unique and forward-thinking game, Eco. ” The allure of video games has always been about escapism and achievement.

Indy 105
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GenoTerra - The finished prototype.

Mnenad

But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). As you might know, and I repeatedly keep saying, this game forms the practical part of my Master thesis. degree of design coherence. degree of design coherence.  

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Indie game capsule reviews: Immortality, Wayward Strand, Cult of the Lamb, Betrayal at Club Low, Atuel

Radiator Blog

SPOILER WARNING: I keep specific story spoilers vague, but I do have to talk about what happens in the games somehow. Still, you can argue that it's a stunning achievement just to be able to debate these questions in a video game. Can't wait for the full frontal in the next game!) Well, I don't know anything about that.

Indy 52
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Coherent Creature Design

Mnenad

Designing the game world's creatures. As I promised in this chapter I will dig deeper into the designing process around the creatures that will be walking on the procedural terrain. My personal solution was to program my own shape generator, based on values from the terrain generator. Shape generation tool.

Terrain 52