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14 low-budget, highly successful story games

Game Analytics

One of the reasons why hyper-casual games are so popular is due to how quick and easy they are to make. Simple controls, artwork, and game design make it easy for any developer to pick up. There are other ways to build a game on a budget. Because choice is how you can differentiate a book from a game. Conflict: 8/10.

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Atari ST Upgrades: Retro Computer Adventures with the Atari 520 STFM

Retro Game Coders

Taken from the Retro Computer and Video Games Timeline : The Atari ST was first sub-$1,000 16-bit consumer computer to market, using the 6-year-old Motorola 68000 and the first color mass-market graphical user interface, GEM. Computer + Video Games Magazine, September 1987. Our History with the ST. My Machines.

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

This is a holiday shopper’s guide to all things Board Games. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Hobby Board Games. Tasty Humans is a 30-60 minute, tile-laying, pattern-building game for 1-4 players. Description from Board Game Geek.

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Axie Infinity: Infinite Opportunity or Infinite Peril?

Deconstructor of Fun

If you like it, you will love Naavik’s monthly Blockchain Games report! Executive Summary Sky Mavis’ mission is far more about spurring economic opportunity through play rather than about building an amazing game. The current game could continue to grow for a while, but its current economic policies are fundamentally unsustainable.

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How Playrix' Township Became a Billion Dollar Game

Deconstructor of Fun

And while those two titles dominate the top charts, Playrix road to the top started a long time ago with a non-assuming little game know as Township. The game was launched in 2011 as a freemium social game first as Google+ (!) Strong iPad monetization indicates that this is a game played at home by a more mature audience.

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Adventures in Map Zooming, Part 2: Engine-level Architecture

Grid Sage Games

REX It had been a while since I’d done any serious tinkering in “Rogue Engine X” (REX), Cogmind’s underlying game engine. Heck, maybe in temporarily pausing the action it could even shift the view over a bit to directly see the cause? Enter: the quad. Big chonker tile has arrived.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

This post is written by the fantastic Game Bakery substack team of Chase, Zixuan, Haiyin, Caitou, Fish, Amy, Chow, Jing, Wanzi and edited by Caitou, Rob. From our sponsor: Do you need funds to finish, release, or promote your game? Create an account 2. Your game gets screened internally by our industry experts within two weeks.

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