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Android VS iOS: Which Platform is Perfect and Why?

Artoon

Together, the Android vs iOS mobile platforms accounts for most of the […] The post Android VS iOS: Which Platform is Perfect and Why? appeared first on Artoon Solutions.

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Release candidate: Godot 3.5.3 RC 1

Mircosoft Game Dev

stable branch, to update Android templates to target Android 13, and fix a number of other platform porting bugs. A new maintenance update is in the works for the 3.5

Bug 83
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Black screen on old devices cocos 2.4.11

Cocos

Such as the operational platform - Android or iOS, or whether the game uses compressed images. Could you provide more information?

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Cannot call getSupportFragmentManager() in CC 3.8.x

Cocos

Hello, I’ve tried to display a DatePicker in the Android platform using DialogFragment. It worked perfectly in CC 3.6.x, x, but in CC 3.8.x, x, I encountered an issue where I can’t call getSupportFragmentManager(). Can anyone help with this problem?

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Cannot call getSupportFragmentManager() in CC 3.8.x

Cocos

Hello, I’ve tried to display a DatePicker in the Android platform using DialogFragment. It worked perfectly in CC 3.6.x, x, but in CC 3.8.x, x, I encountered an issue where I can’t call getSupportFragmentManager(). Can anyone help with this problem?

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Cannot call getSupportFragmentManager() in CC 3.8.x

Cocos

Hello, I’ve tried to display a DatePicker in the Android platform using DialogFragment. It worked perfectly in CC 3.6.x, x, but in CC 3.8.x, x, I encountered an issue where I can’t call getSupportFragmentManager(). Can anyone help with this problem?

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iOS Game Development Challenges and Key Details

Starloop Studios

Except for Android, iOS has the largest market share, making it a sensible platform to release games for mobile game developers. However, iOS game development, like any other gaming platform, presents unique challenges that an iOS game developer will need to navigate successfully. [.]