Android VS iOS: Which Platform is Perfect and Why?
Artoon
JANUARY 19, 2023
Together, the Android vs iOS mobile platforms accounts for most of the […] The post Android VS iOS: Which Platform is Perfect and Why? appeared first on Artoon Solutions.
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Artoon
JANUARY 19, 2023
Together, the Android vs iOS mobile platforms accounts for most of the […] The post Android VS iOS: Which Platform is Perfect and Why? appeared first on Artoon Solutions.
Mircosoft Game Dev
SEPTEMBER 8, 2023
stable branch, to update Android templates to target Android 13, and fix a number of other platform porting bugs. A new maintenance update is in the works for the 3.5
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Cocos
MARCH 18, 2024
Such as the operational platform - Android or iOS, or whether the game uses compressed images. Could you provide more information?
Cocos
APRIL 17, 2024
Hello, I’ve tried to display a DatePicker in the Android platform using DialogFragment. It worked perfectly in CC 3.6.x, x, but in CC 3.8.x, x, I encountered an issue where I can’t call getSupportFragmentManager(). Can anyone help with this problem?
Cocos
APRIL 17, 2024
Hello, I’ve tried to display a DatePicker in the Android platform using DialogFragment. It worked perfectly in CC 3.6.x, x, but in CC 3.8.x, x, I encountered an issue where I can’t call getSupportFragmentManager(). Can anyone help with this problem?
Cocos
APRIL 17, 2024
Hello, I’ve tried to display a DatePicker in the Android platform using DialogFragment. It worked perfectly in CC 3.6.x, x, but in CC 3.8.x, x, I encountered an issue where I can’t call getSupportFragmentManager(). Can anyone help with this problem?
Starloop Studios
FEBRUARY 22, 2024
Except for Android, iOS has the largest market share, making it a sensible platform to release games for mobile game developers. However, iOS game development, like any other gaming platform, presents unique challenges that an iOS game developer will need to navigate successfully. [.]
Cocos
JANUARY 10, 2023
There are a lot of difficulties while building Android this time. First of all, there is a problem that comes out when the particle is running, so please share it. The error log is as follows and I have attached it as a demo file. Log : (/Applications/CocosCreator/Creator/3.6.2/CocosCreator.app/Contents/Resources/resources/3d/engine/native/cocos/bindings/jswrapper/v8/ScriptEngine.cpp,
Cocos
MARCH 19, 2024
here is my windows platform environment and I made it same on this mac os Windows 11, MacOS Ventura 13.6.3 or high ndk : r22b sdk : android-13 jdk : v17 here is my windows platform environment and I made it same on this mac os Windows 11, MacOS Ventura 13.6.3 or high ndk : r22b sdk : android-13 jdk : v17 nodejs : v11.15.0
Mircosoft Game Dev
APRIL 4, 2023
and improving platform support for Android, macOS, and Windows! As the work on Godot 4.1 continues, more fixes and enhancements become available to existing 4.0 users as patch releases. Meet Godot 4.0.2, addressing more of your reports, including several regressions from 4.0.1,
Indie DB
JULY 12, 2023
This update brings exciting new features, improvements, and expanded platform availability. Previously available only on Android, Ghost Mate is now also accessible to Windows. We are thrilled to announce the release of version 1.2 of our game, Ghost Mate!
Cocos
JANUARY 28, 2024
Ok, I put own settings as Client parameter, but now I see another error: Does Colyseus support native platforms in Cocos Creator? Or FormData class need to be added to android build
Cocos
NOVEMBER 11, 2023
I’m working on a game and I need the Android Key DPadCenter. Android Developers KeyEvent | Android Developers I’m confused on how can I manually map this key… I already do something like. The button south works, but I don’t understand how to deal with missing keys. initListener (): void { input.on(Input.EventType.KEY_DOWN,
Cocos
NOVEMBER 5, 2023
I currently work on the Android platform but will need iOS too. Does Cocos Sdk hub support the iOS platform IAPs? I can’t find any setting which would add the iOS platform… Thanks! Hello, I implement in-app purchases in my game created in the 2.4.11 version of Cocos Creator.
Cocos
MARCH 19, 2024
This works on android platfrom on window OS but does not work on iOS platform on the mac OS. cache/dev/cocos2d/core/platform/CCNative.js:164:34) cache/dev/cocos2d/core/platform/CCNative.js:257:21) cache/dev/cocos2d/core/platform/CCNative.js:266:25 cache/dev/cocos2d/core/platform/CCNative.js:273:19)
Cocos
OCTOBER 17, 2023
I appreciate the clarification that DPR values are primarily effective on the web platform. However, I’m encountering an issue specific to the Android platform. On iOS, I’m able to obtain the correct DPR value, but on Android, it consistently returns a default value of 1, even though my Android device has a higher DPR.
Cocos
FEBRUARY 17, 2024
Currently, only play method on openal-soft platform works properly. It’d be great if someone contributed support to html5, android and apple platforms so it can be considered for merging. The patch adds pitch property to AudioSource component. I did not change playOneShot , and it broke from receiving pitch == 0.
iXie gaming
OCTOBER 19, 2023
However, in the fast-evolving tech world, developers have had to build mobile games for different operating systems (OS), including iOS, Android, and Windows. However, Android and iOS are arguably the most popular mobile phone operating systems. Well, testing mobile games for iOS and Android follows similar practices and principles.
GamesIndustry.biz
JUNE 26, 2023
Google is reportedly playtesting a new YouTube feature called Playables, which would let users play games on the platform. According to the Wall Street Journal , which had access to an email sent to Google employees about Playables, games would be accessible directly on YouTube's website, or via the iOS or Android YouTube app.
iXie gaming
FEBRUARY 23, 2024
As the world goes digital, the diversity in platforms and devices that users interact with has significantly increased. The options are many from different operating systems, like macOS, Windows, iOS, and Android, to various browsers, such as Firefox, Edge, Safari, and Chrome. What is Cross-Platform Compatibility Testing?
Cocos
MARCH 14, 2024
Hi, may I inquire which platform you plan to use the Appodeal Software Development Kit? It has come to my attention that the official Appodeal site offers Software Development Kits for both Android and iOS.
Cocos
SEPTEMBER 16, 2023
Which platform you are targeting ? However, if you are targeting native platforms, you probably need to use Playfab native SDKs for Android, iOS or others. If it’s correctly installed, at least you should be able to import it, or maybe it’s not initialized correctly, just guessing. Some docs could be helpful [link] [link]
Cocos
MARCH 17, 2024
Familiar with resources, memory, and performance optimization; Familiar with code encryption and security, and have experience in cross-platform and cross-browser compatibility; Proficient in using mainstream engines such as CocosCreate, Cocos2dx, Unity, laya, and erget; Proficient in native H5, Android, and iOS development; Experienced in large-scale (..)
PreMortem.Games
DECEMBER 5, 2023
Game developers worldwide have until February 21, 2024 to submit completed or beta versions of Android mobile games that have been released into the mobile market or have an upcoming expected release date in 2024. Susanna Pollack, President of Games for Change, emphasizes the significant impact that games can have on society.
Cocos
MAY 6, 2023
same game builds for Android and Web, there is a ScrollList view screen, CC 2.4.11. What is the best practice to save or keep same amount on DC on every platforms? Android (5.1) - 32 DC Web - 10 DC
Cocos
JANUARY 10, 2023
Ah I’m using 3D particles for a 2D project. Could there be a problem in this case?
Game Errors
SEPTEMBER 4, 2023
Roblox is an online gaming platform where players can create and play their own games and others can access a wide variety of online games. The platform is quite simple and easy to use, even for the average gamer with no computer skills. In this guide, we’ll teach you how to force restart Roblox on PC, Android, and iOS devices.
Cocos
MARCH 11, 2024
For more information, I am developing a game for the Android native platform. Consequently, if there is an available update in the remote bundle from the server, users won’t receive the newest version unless they close the game first.
Moonmana
JUNE 7, 2023
This time we’ll unveil the most common reasons why studios choose Unity for creating a game for Android in 2023. When it comes to choosing a game engine for Android , the best solution you can ever find is undoubtedly Unity. However, even though developing android unity games is simple, you may still face issues and difficulties.
Cocos
FEBRUARY 14, 2024
for the per-platform setup for things such as OpenGL context, sounds, and networking. This has worked great over the years and we actively publish on iOS and Android and then we debug on Mac. Over the last 3-6 months, we have noticed that Android has destabilized. Using HWASan does not seem to find anything.
Cocos
OCTOBER 16, 2023
Currently, device DPR is only effective on the web platform, and the default output is 1 on Android or iOS platforms. You can use var resolution = view.getVisibleSizeInPixel(); to get the device resolution.
GamesIndustry.biz
JANUARY 5, 2023
Vampire Survivors launched on Android and iOS last month, but Poncle developer Luca Galante had intended to bring the breakthrough hit to mobile platforms considerably earlier. Unfortunately, nobody I spoke with was on board with the monetization I had in mind for the platform: non-predatory.".
Cocos
DECEMBER 19, 2023
Can I use the resource in all platform (android, ios, web) with same code? Thank you for your suggestion. Is FairyGUI good choice for ui development? Is it similar with Cocos Studio?
Cocos
AUGUST 31, 2023
There is one obvious difference about Android, which is this (in CCPlatformMacros.h ): /** @def CC_ENABLE_CACHE_TEXTURE_DATA * Enable it if you want to cache the texture data. * If it doesn’t occur, then you’ve at least narrowed down where it is happening.
Cocos
JUNE 7, 2023
you could refer to Fix the crash problem of android platform caused by windowId being 0 by bofeng-song · Pull Request #14670 · cocos/cocos-engine · GitHub and try to apply that patch to test. This is a bug which was fixed at 3.7.3,
Cocos
SEPTEMBER 25, 2023
This works fine on Web Platform. But on Android Native this crash the game. null) { ///This Crash Here when I Use Gamepad on Android. The idea is to interact with buttons via keyboard or Gamepad. null && this.Button.clickEvents != ComponentEvent.
Cocos
NOVEMBER 13, 2023
Ok I finally found where the Input Data works on Android…Harmony uses other way. And I can finally make my game playable on Android TV. bool cookGameActivityKeyEvent(GameActivityKeyEvent *keyEvent) { if (_gameControllerIndex >= 0) { for (const auto &action : INPUT_KEY_ACTIONS) { if (action.buttonMask !
Cocos
SEPTEMBER 25, 2023
This works fine on Web Platform. But on Android Native this crash the game. null) { ///This Crash Here when I Use Gamepad on Android. The idea is to interact with buttons via keyboard or Gamepad. null && this.Button.clickEvents !=
Moonmana
DECEMBER 27, 2022
Among such important pillars as experience, smooth development processes, and a strong team, using an outstanding platform cannot also be underestimated. However, is it really a good idea to utilize Unreal Engine for Android game development ? Why you should go with Unreal Engine for Android Game Development.
Cocos
DECEMBER 20, 2023
I faced something wrong while using multiple cameras on the native platform. But, when I compile it into native platform (android). It’s fine in simulators and browsers, but still has the same problem on native platforms. I’m currently working on a 2D game project that needs to use multiple cameras.
Cocos
OCTOBER 20, 2023
Firstly, thank you for the solution it’s working for both platforms, but I also need the settings to set the sensor to decide the orientation. For example, I did for Android public static void setOrientation(String dir) { if (dir.equals("portrait")) GlobalObject.getActivity().setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
Artoon
JANUARY 31, 2023
It holds a considerable edge over the second-best mobile platform. Automatically this […] The post How Android Application Development Can Benefit Your Business? appeared first on Artoon Solutions.
Cocos
JUNE 11, 2023
Google Play Games on PC Platform Support At this year’s Google IO conference, Google Play Games on PC and the large-screen experience received significant attention as Android platform updates. There are already many well-known Cocos games published on the platform on their own. Also, upgrade Android Studio to 2022.2.1.
Cocos
MAY 31, 2023
Banisher: console.log(this.accx,this.accy,this.accz) I tested it on android platform and it printed out as ‘1’
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