Remove Scripting Remove Shaders Remove Texture Remove UX
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Improve the UI/UX of the Export Template Manager dialog ( GH-50531 ).

Beta 52
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Ask a Game Dev - Untitled Article

Ask a Game Dev

Writes shaders, writes scripts, works with code. Texture Artist : 3D wire frames need skins that make them look right in various lighting situations. Environment Artist : Models, textures, and places the stuff in the game levels. The description is refined, and the process repeats. Rigger : [ The skeleton master ].

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Godot core budget meeting report #1

Mircosoft Game Dev

Hiring a generalist contributor for editor UX and web dev. Hiring Matias Goldberg to help him create GPU-based texture compressors. One of the main problems we have in Godot is the time it takes to import textures. we want to move our texture compressors to GPU using compute shaders.

Texture 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). GLES2/GLES3: Add support for OpenGL external textures ( GH-36342 ). Shaders: Add shader time scaling ( GH-38995 ).

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

2D: Add MODULATE builtin to canvas item shaders ( GH-38432 ). Editor: Improved go-to definition (Ctrl + Click) in script editor ( GH-37293 ). Files: Improve UX of drive letters ( GH-36639 ). GLES2/GLES3: Add support for OpenGL external textures ( GH-36342 ). Shaders: Add shader time scaling ( GH-38995 ).

Beta 52