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What are AAA Games and Mobile Games?

iXie gaming

Game creators today, release a large number of video games based on the taste and budget of their customers. Some of these games are not as famous as their creators and publishers would like, while others are increasing in fame and sales. Now, when you think about high-end games, you think about AAA.

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Chaosmonger Studios , based in Tallinn, Estonia, is a multimedia production company specializing in everything from documentaries, science fiction films and animations to music video, graphic design and video games. His latest game Three Minutes to Eight is a real tour de force, both in storytelling and visual flair.

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Mitchell Mohrhauser

Concept Art World

Concept Art World. Mitchell Mohrhauser is a concept designer and illustrator working in the game industry. He has worked on games titles such as Ghost Of Tsushima , EVE Online , Dust 514 , World of Darkness and various other AAA games. The post Mitchell Mohrhauser first appeared on Concept Art World.

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Solo developer Kaighen Finley: “It’s easy to lose myself in game development”

PreMortem.Games

Fresh out of school Kaighen Finley started his own web & game development company Team iNtuition. Game development is a natural medium for my range of skills and interests”, he says and so he ‘pivoted sharply’ into game development after two years. I function well like that.” Why did you become a solo developer?

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Mini compendium of indie games

Played with Fire

The video game market is an endless treasure trove. As game fans, we can choose from both big AAA productions and less known (but not always) indie productions. A few words about indie games. Although they are often devoid of loud releases from the AAA sector, they still gain unflagging popularity.

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A Guide to Designing Multiplayer Games

Logic Simplified

The Demand for Multiplayer Games There is a great demand for multiplayer games and it is the tech experts, creative thinkers, and game designers who have made them what they are today. This kind of a powerful draw lets the users make friends and build relationships by communicating about their shared experiences in the game.

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Solo dev Jonathan C Haman created “the glorious Drift Type C – which no one is buying”

PreMortem.Games

After releasing Drift Type C , a ‘real physics driving game crafted with an unyielding dedication to authenticity’, Haman finds time to talk about his work. Writing games was always the impossible dream for me – like being an actor or an astronaut or a dinosaur. That game was not Drift Type C. And the biggest pitfalls? “No

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