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Dev snapshot: Godot 4.0 alpha 12

Mircosoft Game Dev

Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work. bugs squashed. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 8

Mircosoft Game Dev

Another fortnight, another alpha snapshot of the development branch, this time with 4.0 See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 , 7 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. macOS builds in 4.0 and binutils 2.37.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 7

Mircosoft Game Dev

alpha 7 comes with one week delay on our every-other-week release schedule, since I was taking some time off :) But that means it got time for even more features and bug fixes to be finalized, reviewed and merged. See past alpha releases for details ( alpha 1 , 2 , 3 , 4 , 5 , 6 ). alpha builds. Bug reports.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 13

Mircosoft Game Dev

But we're not there yet and we'll keep having frequent alpha builds until we're ready to slap the beta label on the engine. Update 2022-07-29 @ 10:30 UTC: A regression was found in the original build that prevented exporting projects to Windows and Linux with official templates. Feature build profiles for custom builds.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 10

Mircosoft Game Dev

Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 is a huge release that requires a lot of work, and because we're committed to providing dev snapshots frequently so that pre-release testers can quickly access the new features and bug fixes. alpha builds. Bug reports.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 14

Mircosoft Game Dev

While this process is ongoing, we'll keep releasing alpha builds so here's 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work. Be aware that during the alpha stage the engine is still not feature-complete or stable. alpha builds. Bug reports. Known issues.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 11

Mircosoft Game Dev

Another couple of weeks, another alpha snapshot from the development branch, this time with 4.0 Same deal as usual, lots of bugs fixed and more refactoring and feature work. Fix GDScript bug causing return values to be reset in release builds. alpha builds. Editor: Simplify subresource saving ( GH-62318 ).

Alpha 52