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Why 70% of Developers Prefer Unity for Mobile Game DevelopmentĀ 

iXie gaming

More gamers prefer games that can be played on multiple devices, including consoles, laptops, and mobile devices. Additionally, you can deploy games on all popular devices and platforms, from iOS and Android to web plugins and consoles. Seamless Debugging Debugging is a crucial part of mobile game development.

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Release candidate: Godot 3.5 RC 1

Mircosoft Game Dev

Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). Animation: Fix AnimatedSprite doesn't emit animation_finished when changing playback direction ( GH-61085 ). Windows: Improve console handling and execute ( GH-55987 ).

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ). Highlights. The main changes coming in Godot 3.4

Beta 52
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Release candidate: Godot 3.5 RC 3

Mircosoft Game Dev

Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). Animation: Fix AnimatedSprite doesn't emit animation_finished when changing playback direction ( GH-61085 ). Windows: Improve console handling and execute ( GH-55987 ).

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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ). Highlights. The main changes coming in Godot 3.4

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Add animation "reset" track featurex ( GH-44558 ). Animation: Fix Tween active state and repeat after stop() and then start() ( GH-47142 ). Animation: Allow renaming bones and blend shapes ( GH-42827 ).

Beta 52
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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

Animation: Add option to paste animation as duplicate ( GH-60226 ). Animation: New SceneTreeTween backported from Godot 4.0 ( GH-60581 ). Animation: Fix AnimatedSprite doesn't emit animation_finished when changing playback direction ( GH-61085 ). Windows: Improve console handling and execute ( GH-55987 ).

Render 52