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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. We're now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. Bug reports.

Beta 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0. We’re now at beta 4, slightly delayed as I was on holiday, but all the more interesting to try out. Bug reports.

Beta 40
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Dev snapshot: Godot 3.1 beta 4

Mircosoft Game Dev

Nevertheless, other contributors have kept working in the meantime, and some of the Godot Sprint attendees also did some welcome bugfixing, so we have enough content for a new beta 4 build. beta 3 and 3.1 This beta is built from commit 17809ca. version includes all the new features (and subsequent bugs!) Bug reports.

Beta 52
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Dev snapshot: Godot 3.0 beta 2

Mircosoft Game Dev

beta 1 development snapshot , it's time for another beta release to bring us closer to the final 3.0 beta 2 today, you can probably assume that 3.0 This release fixes many of the issues that you reported while testing beta 1 , so it should be a lot more stable. Bug reports. Three weeks after our 3.0 Disclaimer.

Beta 52
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Dev snapshot: Godot 3.0 beta 1

Mircosoft Game Dev

s development officially entered the beta stage last week, which coincides for us with what we name the feature freeze : from now on, no new features will be merged in the master branch, as the focus will be fully on fixing existing issues to stabilize the current feature set. beta 1 , just one month after the previous alpha 2.

Beta 52
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Web Editor beta, AudioWorklet, GDNative and more!

Mircosoft Game Dev

With this new report, as you may know if you checked out the last Godot Live Q&A , we're happy to announce that we have added optional GDNative support in HTML5 exports, that the optional Thread support now comes with an improved audio driver using the AudioWorklet API , and that the Web Editor has reached the beta stage. beta 4 builds.

Beta 52
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Dev snapshot: Godot 4.0 alpha 12

Mircosoft Game Dev

Same deal as usual, lots of bugs fixed and more refactoring and feature work. We're etching closer and closer to the beta stage, things are starting to fall into place! bugs squashed. There will likely be breaking changes between this release and the first beta release. GDScript: Lots of bug fixes ( 13 merged PRs ).

Alpha 52