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Noob question about scripting animation

Cocos

My client engineer is also super busy building the rest of the game and doesn’t have time to look into my question right now. Can we use the frame event feature in the timeline editor to do this? Currently, my client engineer has 5 cards being dealt and each card sprite pulls from a random card image on an atlas.

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3 steps to becoming a storyboard artist for film, TV, & video games

CG Spectrum

It’s an in-demand job where you play a vital role in the pre-production process as a script is visualized and developed. A storyboard artist translates a script into visual 2D sketches in a frame-by-frame style similar to a comic strip, selecting key narrative moments to depict sequentially. So, how do you become a storyboard artist?

Film 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

It adds less new features than previous beta snapshots did, but instead has more focus on bugfixing and stabilization, which should make it a much nicer experience than previous betas. Some of the most notables feature changes in this update are: Android: Use proper types for converting Java float/double arrays ( GH-67581 ).

Beta 52
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GSoC 2019 progress report #2

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. I finished integrating Embree into the engine's build system and also added a simple ray tracing API that allows for defining a set of meshes and perform ray intersection tests among them. Improvements to the Visual Scripting System – Swarnim Arun. Repository: [link].

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Re-building the horror: Robert Eggers

Filmustage

The real horror is manual breakdown, so leave the boring pre-production routine to the Filmustage - automatic script breakdown - and let the scary part happen only on the screen! Also after a long time of hard work we are happy to announce the beta-testing of the new Custom categories feature in the Filmustage software.

Horror 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

It adds less new features than previous beta snapshots did, but instead has more focus on bugfixing and stabilization, which should make it a much nicer experience than previous betas. Some of the most notables feature changes in this update are: Android: Use proper types for converting Java float/double arrays ( GH-67581 ).

Beta 40
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A day in the life of a narrative designer

Game Global

You should concentrate on building up your writing portfolio and getting regular game writing work. They’re related, but the difference is this: A game writer’s primary responsibility is to promote the story that the game tells through the scripts they write. This is a clip of the Heider-Simmel animation.