Dev snapshot: Godot 3.2.2 beta 2
Mircosoft Game Dev
MAY 7, 2020
While this is not a feature per se, it fixes a major annoyance that users have had with pointers to freed objects unexpectedly being re-assigned to new objects, causing hard-to-debug issues. stable, which is why we publish this beta build now. It should be safe to test this build directly with pre-existing projects made with Godot 3.2.x.
Let's personalize your content