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How to Get Started with Your First NFT Game Development

iXie gaming

Getting started with your first NFT game development venture can be interesting. But is the NFT game development market worth entering? The global play-to-earn (P2E) NFT games market is predicted to reach $3.6 So, yes – NFT game development is worth it. But what are NFT games? billion by 2028.

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5 Factors Which Vary Unreal Engine 5 from Unreal Engine 4 

iXie gaming

The world of game development has seen a significant shift with the recent release of Unreal Engine 5, which promises to bring an unprecedented level of realism and interactivity to gaming experiences. The introduction of Unreal Engine 5 is an exciting development for the game development industry.

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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

The illustration picture for this article is from an unnamed RPG by developer bitbrain (working title "cave"). The game started development with Godot 3.x, Some of the most notables feature changes in this update are: 2D: Simplify isometric tile shape polygon in TileSet to 4 vertices ( GH-70238 ). specifically.

Beta 101
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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

Today, Unreal Engine 5 (UE5) is available in Early Access, delivering the next-generation engine from Epic Games that will further propel the industry forward. UE5 is making it easier to develop expansive open worlds and provides developers with the GPU-accelerated tools to better animate characters and build audio pipelines.

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Dev snapshot: Godot 4.0 beta 6

Mircosoft Game Dev

Core: Fix polygon generation in BitMap ( GH-68732 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET NET 6 build (C#, GDScript, GDExtension). Core: Fix Image rotate_90 / rotate_180 methods ( GH-64284 ). Windows: Icon export improvements ( GH-68828 ).

Beta 97
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Maintenance release: Godot 3.3.1

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, polygon rotation from vertex shader, and 2D skinning with unrigged polygons ( GH-48151 , GH-48125 , GH-48457 , GH-48647 )). HTML5: Fix build with Emscripten 2.0.17+ ( GH-48320 ). Linux: Fix 32-bit builds' compatibility with older libstdc++.

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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

The illustration picture for this article is from an unnamed RPG by developer bitbrain (working title “cave”). The game started development with Godot 3.x, Some of the most notables feature changes in this update are: 2D: Simplify isometric tile shape polygon in TileSet to 4 vertices ( GH-70238 ). Requires.NET SDK 6.0

Beta 78