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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

There are many aspects to consider when building a game. This requires a lot of knowledge, skills and time to build and integrate all the components. Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Terrain Tools.

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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

. ● Game supports fixed step updates ● Support for Taobao Mini Games ● [XR] Added HEADTRACKING & PASSTHROUGH to XR build template ● [XR] Support for EYE RENDER END callback Fixes ● Fixed frame rate settings issue for high-refresh devices on the Web and optimized the stability of FPS using RAF. Fixed memory leak of built-in physics module.

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The Challenges and Triumphs of Filming on Location

Filmustage

The Allure of Authentic Scene Setting: Where Cinema Meets Reality For filmmakers, the natural settings are living, breathing characters woven into the story's texture. The unpredictable elements, ever-changing light, and raw textures create a dynamic backdrop that studio sets simply can't replicate. Local Texture and Cultural Nuance ?️

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Unreal engine ArchViz – How UE is Revolutionizing the Architecture Industry?

Logic Simplified

Computer software like Unreal Engine has been in the works to build 3D models of structures. Its convenient features allow architects and Unreal Engine developers to build immersive environments from scratch. Over this, you can start building the rest of the design which includes buildings, neighborhoods, grass, trees, foliage, etc.

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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

build templates. Android Studio will run in the Release configuration if the build panel is insufficient to select the Debug option. Fixed an issue where the auto-atlas texture compression configuration failed. Fixed an issue where the custom texture compression tool configuration was not valid.

Render 52
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Dev snapshot: Godot 4.0 alpha 2

Mircosoft Game Dev

alpha 1 ― the first official alpha build of our upcoming major milestone, enabling all interested users to try it out and report bugs, as well as provide feedback on the new features. branch, we're going to release new alpha builds every other week, so that testers can always have a recent version to test the latest changes.

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Godot Showcase - Lumencraft developer talks about his experience

Mircosoft Game Dev

Lumencraft is a top-down shooter with base-building elements where you're a lonely little digger sent into bug infested underground caves. We knew that we needed custom modifications for destructible terrain, dynamic lightning, and support for thousands of swarm monsters. One example is the debris particles interacting with 2D terrain.