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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

It adds less new features than previous beta snapshots did, but instead has more focus on bugfixing and stabilization, which should make it a much nicer experience than previous betas. Some of the most notables feature changes in this update are: Android: Use proper types for converting Java float/double arrays ( GH-67581 ).

Beta 52
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Dev snapshot: Godot 4.0 beta 4

Mircosoft Game Dev

It adds less new features than previous beta snapshots did, but instead has more focus on bugfixing and stabilization, which should make it a much nicer experience than previous betas. Some of the most notables feature changes in this update are: Android: Use proper types for converting Java float/double arrays ( GH-67581 ).

Beta 40
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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

Comparison of results in high light intensity (off vs. on): • Added Light Probe Bake Preview feature. Fixed an issue where the main light source still acted on the terrain after baking. Fixed Animation Editor keyframe data not refreshed after creating or switching animation clips. The native platform supports main.js

Render 52
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Teleportation Mechanics

Grid Sage Games

These offer very little control over direction, although based on their rules if you’re aware of the surrounding terrain you can possibly get a decent idea of where one might send you given your current position. The High-powered variety has a pretty significant range boost as well.

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GSoC 2020 - Progress report #1

Mircosoft Game Dev

One of the most requested language feature that GDScript lacks is being able to generate documentation for your code, using a system similar to "javadoc" in Java, "XML comments" in C# and "doc string" in Python, etc. Currently the first part of the project is almost done and I'm working on the UI features.

Code 52