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Baladins from Seed by Seed is a narrative co-op RPG that respects your time

PreMortem.Games

That’s why the play sessions of their narrative-driven, co-op multiplayer RPG Baladins last around an hour. We’re aiming at making non-violent games that bring families and friends together around the screen.” Narrative designer and Seed by Seed co-founder Antonin Demeilliez explains the idea behind Baladins.

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Arrowhead Games: "We want to be the next From Software or Blizzard"

GamesIndustry.biz

The co-op third-person shooter, which was published by PlayStation and developed by Arrowhead Games, was released in February and has gone on to sell 12 million copies in three months. It is now PlayStation's fastest-selling game – bigger than God of War, or Spider-Man or Uncharted.

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In Guntouchables enemies power up with the upgrades that you leave behind

PreMortem.Games

In Guntouchables by Danish indie developer Game Swing , enemies randomly power up from the upgrades that a team of four players can’t lift out of the levels. This leads to some unexpected and quite frankly, explosive situations as the game progresses. Game Swing was founded in 2013 by five Danish game design students.

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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

Jason Nicot , a French solo game developer operating under the name Choose Red , recently announced his latest game Sanctua. In this co-op multiplayer game a group of players have to work together to escape a cursed tomb. Nicot’s transition to full-time game development wasn’t without challenges.

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4 Lessons from Pandemic for Aspiring Board Game Designers

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. In it, I talk about why I love Pandemic for introducing me to hobby games and why I find its take on cooperative gameplay particularly effective. Photo taken by Jana Reifegerste and posted on Flickr.

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Designer Notes #61: Chet Faliszek

Designer Notes

In this episode, Soren interviews veteran game developer Chet Faliszek, who co-founded Stray Bombay and is best known for his work at Valve on games such as Left 4 Dead and Portal 2. This episode was recorded August 17, 2021.

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Overwatch’s “Hero Mode” Needed to be a Spinoff

Deconstructor of Fun

A lot of ink has been spilled on the debacle of Overwatch 2 canceling their co-op PvE “Hero Mode”. Putting emotions aside, I think it’s worth re-examining why co-op PvE seemed like a good idea in the first place, and what went wrong in development. Meanwhile, their mind is on PvE.

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