article thumbnail

Breakout: Paddle

The Liquid Fire

Now that we’ve got some experience scripting, we can get slightly more advanced with the creation of our Paddle. Change the Rigidbody 2D “Body Type” to “Kinematic” Create The Script. Create a new C# Script named “Paddle”, and open the script for editing. About The Script.

article thumbnail

Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

Core: Make property_*_revert methods multilevel and expose them for scripting ( GH-64334 ). GUI: Add font LCD sub-pixel anti-aliasing support ( GH-64422 ). Particles: Add "Hide on Contact" collision mode to ParticlesMaterial ( GH-61238 ). Rendering: Add font LCD sub-pixel anti-aliasing support ( GH-64422 ).

Alpha 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 4.0 beta 2

Mircosoft Game Dev

Editor: Script-class-aware Inspector & related controls ( GH-62413 ). Editor: Show override icon in script editor gutter ( GH-65535 ). GDScript: Fix loading/updating scripts after external changes on disk (manually or via LSP) ( GH-63224 , GH-66405 ). Core: Change UndoRedo to use Callables ( GH-66070 ).

Beta 52
article thumbnail

Dev snapshot: Godot 4.0 beta 2

Mircosoft Game Dev

Editor: Script-class-aware Inspector & related controls ( GH-62413 ). Editor: Show override icon in script editor gutter ( GH-65535 ). GDScript: Fix loading/updating scripts after external changes on disk (manually or via LSP) ( GH-63224 , GH-66405 ). Core: Change UndoRedo to use Callables ( GH-66070 ).

Beta 40
article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Physics: Many fixes to one-way collisions. Fixes to KinematicBody collisions. Cylinder collision shape for GodotPhysics. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. Many fixes to one-way collisions. One-way collisions prior to Godot 3.3

article thumbnail

Maintenance release: Godot 3.4.1

Mircosoft Game Dev

Editor: Expose ScriptEditor::edit to scripting ( GH-55709 ). macOS: Fix driver crash when enabling per-pixel transparency on M1 macs ( GH-55464 ). Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). Editor: Fix EditorPlugin.remove_inspector_plugin() instance cleanup ( GH-55658 ).

Tile 52
article thumbnail

Release candidate: Godot 3.4.1 RC 3

Mircosoft Game Dev

Editor: Expose ScriptEditor::edit to scripting ( GH-55709 ). macOS: Fix driver crash when enabling per-pixel transparency on M1 macs ( GH-55464 ). Physics: Fix test_move reporting collision when touching another body ( GH-54845 ). Editor: Fix EditorPlugin.remove_inspector_plugin() instance cleanup ( GH-55658 ).

Tile 52