Remove Concepts Remove Development Remove Mechanics Remove Studios
article thumbnail

From Concept to Launch: The Step-by-Step Game Development Process

Big Games

Developing a game is no child’s play! Game developers can vouch that the game development landscape does not look as pretty and exciting as it seems. If you are just starting as a game developer, this blog will provide all the steps and processes constituting the game development cycle.

article thumbnail

BitCake Studio builds online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. “We didn’t know each other, we just all got a call from a bigger studio that told us we could use some of their spare space to develop video games. . says Lamhut laughing.

Studios 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Top Unreal Game Development Companies in 2024

Logic Simplified

Looking for a Real Unreal Game Development Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased. Is it well-defined?

article thumbnail

COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

years of development. The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid. .

Puzzle 256
article thumbnail

In Vampire Hunters you need all of your six hands and a dozen guns to survive

PreMortem.Games

That’s why Brazilian developer Gamecraft Studios is evening the odds with a unique weapon-stacking system. We absolutely love coming up with new ideas and experimenting with crazy concepts.” Vampire Hunters was conceived at the beginning of last year during an internal game jam held at Gamecraft Studios.

Concepts 104
article thumbnail

Solo developer Kaighen Finley: “It’s easy to lose myself in game development”

PreMortem.Games

Fresh out of school Kaighen Finley started his own web & game development company Team iNtuition. Just to be on the safe side he mainly focused on web development, but his heart was not in it. Why did you become a solo developer? How do you stay motivated through (years of) development?

article thumbnail

Fly around on a broom in cozy adventure Mika and the Witch’s Mountain by Chibig

PreMortem.Games

When the Kickstarter campaign ended, cozy adventure game Mika and the Witch’s Mountain by Spanish indie developer Chibig didn’t just achieve its goal. The team had asked for a modest €40,000 to complete the game’s development, but managed to raise a whopping €1,300,368. It pulverised it!

Indy 104