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Dredge is a Relaxing Take on Horror

Game Wisdom

Dredge is a Relaxing Take on Horror Josh Bycer josh@game-wisdom.com Dredge is one of those concepts that comes from the ever-popular mix of something + horror = game we see from indie developers. One part horror game, and a peaceful fishing adventure.

Horror 52
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Alan Wake 2: The art of horror

Game Daily

Kyle Rowley: We wanted to figure out what kind of horror experience we wanted to make, based on Alan Wake as an established franchise, and the things that we did in the first game. Early on, we wanted to identify ourselves as more of a psychological horror game. So psychological horror made a lot of sense for us.

Horror 52
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Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

Like most times in horror stories, it starts out as a normal night. Simulator, horror and animals Zoo animals transforming into mutated monsters is cool and all, but framing this idea into appealing gameplay required thorough analysis of the niche the studio wants to serve. A very scifi horror style.” Of course, in a zoo.

Animation 152
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Scary, ridiculous, and daring: the best B-horror movies

Filmustage

Fall is the perfect time to watch a horror movie on a cool, dark evening. That's why we've put together a selection of Filmustage's most beloved B-movie horror films for you. And that's where Romero took his basic concept from. It's a rather indie horror film that is most of the time dedicated not to zombies, but people.

Horror 52
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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

Like Seoul-based Funnylocks with their recently released horror action shooter Unstoppable. The concept for Unstoppable, where office workers are infected by a mysterious gas, followed after discussions with Lead Game Designer Cho Si-wook. “We More and more South-Korean indie game developers take aim at the PC and console market.

Indy 104
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A crash course in designing clothes in games

GamesIndustry.biz

I'm currently working on asymmetrical third-person horror title The Texas Chain Saw Massacre, based on the iconic film. Characters aren't just defined by their facial features or physique, a lot of who someone is and what they're about comes from their style and environment.

Horror 91
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Origins of Ghost Master, Part One

iHobo

And it's all down to Gregg Barnett, frankly - he had the concept, and he handed it onto me to craft into a design. We actually had concept art for a monstrous version of Cogjammer based on the gremlin in the movie-version of the same story - but it was too scary.     The Calamityville Horror.

Film 73