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Newzoo looks at different generations • Mobile most popular among all ages

PreMortem.Games

Dedicated game console Across every generation, mobile is the most used platform for playing games. Meanwhile, console and PC gaming are significantly popular among younger generations. Spending is most common in mobile gaming, with 38% of Gen Alpha, Gen Z, and Millennial gamers saying they spend on mobile.

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Any ways to preview project in "web-mobile" mode instead of "web-desktop" through PC web?

Cocos

write these codes below inside “anyname.js” const toolbar = document.body.children[0]; const footer = document.getElementById('content').children[1]; write these codes below inside “anyname.js” const toolbar = document.body.children[0]; const footer = document.getElementById('content').children[1];

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Video games is no longer the biggest entertainment medium in the UK

GamesIndustry.biz

That includes sales of digital and physical video games, covering PC, mobile and consoles. However, revenue from video-based content grew 10% to £4.9bn, driven by subscription services such as Netflix, Disney Plus, and Apple TV. billion, a rise of 2.9% over the year before.

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How Mobile Gaming Could Come to an End

Deconstructor of Fun

I believe that mobile games could be facing the same deliberate death-by-a-platform as games Facebook suffered a decade ago. Just remember one thing: Even though Facebook pulled the plug on games, the gaming business rose to unexpected new heights on a new platform, which was mobile. We’re like frogs being slowly boiled alive.

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The top 22 mobile games of 2022

Game Analytics

Masters of simulation, this studio is renowned for making popular sim games for mobile. But not only is it the first to make it to mobile, it’s also the first one to be free to play. Summoners War: Chronicles is yet another MMORPG to make it to mobile. It’s tricky taking any game from PC and Console to mobile.

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Analysis • How startups can survive the coming storm

PreMortem.Games

Given these incredible tailwinds, it’s not surprising that mobile game companies have delivered the vast majority of gaming venture returns in recent years. But now the era of startup mobile gaming growth is over, as you can read here. The pivot into PC and GaaS is more interesting. The explosive growth of the smartphone.

Mobile 104
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Newzoo’s latest report: Almost 9 in 10 gamers spend money on in-game items

PreMortem.Games

These emerging players are at the forefront of consuming game-related content alongside their active involvement, emphasizing the growing trend of watching gaming-related media alongside playing. They are likely to have higher levels of engagement, increased spending on gaming, and a greater inclination towards consuming gaming content.