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iXie’s Guide to Mastering Cross-Platform Compatibility Testing for Your Game

iXie gaming

As the world goes digital, the diversity in platforms and devices that users interact with has significantly increased. Well, it implies that cross-platform compatibility testing is more critical than ever.  Well, it implies that cross-platform compatibility testing is more critical than ever. 

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RallyHere will provide cross-platform services for Prophecy Games’ upcoming extraction shooter

Game Development News

Hi-Rez Studios subsidiary RallyHere will provide cross-platform services for Prophecy Games’ upcoming shooter release - MCV/DEVELOP

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How to market console and PC games in a mobile world

GamesIndustry.biz

Traditionally, the console and PC gaming markets have operated very differently to mobile. Plus, as recent major acquisitions show, console and PC-first publishers are eyeing up the mobile market. Meanwhile, some of the most successful titles are embracing a cross-platform strategy from conception.

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TARISLAND TO FEATURE MUSIC BY COMPOSER RUSSELL BROWER

Game Developer

Cross-platform mobile and PC MMORPG Tarisland to be scored by Three-Time Emmy Award-winning and BAFTA-nominated composer Russell Brower

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Newzoo’s latest report: Almost 9 in 10 gamers spend money on in-game items

PreMortem.Games

More than one platform Almost half of all gamers actively play on more than one platform. A particularly appealing segment is the tri-platform players, who have played games across all three platforms within the past six months. And this trend will likely grow in the coming years.

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2023: Year in Retrospect for the Gaming Industry

iXie gaming

Growth in Cross-platform Gaming Cross-platform games have become more popular than ever. One out of four gamers play cross-platform as of 2023. This implies that players switch between mobile, PC, and console. But what does this mean for developers? This will cushion them from future layoffs.

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A podcast recently talked about how some games, like Contra Operation Galuga are struggling to run on Nintendo Switch, because they developed it for higher end systems(PS5, Xbox series, PC) first then port it to Nintendo Switch. They suggested it should have been done the other way around, so every platform has a version of the game that runs perfectly(barring AAA high quality titles like God of War and Spider-Man). How true is this?

Ask a Game Dev

It's true that developing with the Switch as the primary platform would make it work well on the Switch and perform well on other platforms. However, the tradeoff is that the game would look like an upscaled version of a Switch game on the higher-end platforms. There are always tradeoffs when making decisions like this.