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Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

Mobile gaming has become popular in recent times thanks to the growing number of mobile device users. Several mobile game engines are used to create mobile games. However, Unity has stood out as one of the most preferred and trusted mobile game engines. Let’s find out. And that’s where Unity wins.

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Ray Tracing Updates Available through NVIDIA SDKs and the NVIDIA Branch of Unreal Engine

Nvidia

Today, developers can access the latest versions of RTX Global Illumination (RTXGI), RTX Direct Illumination (RTXDI), NVIDIA Real-Time Denoisers (NRD), and OptiX Ray Tracing Engine (OptiX). The updates are available through NVIDIA SDKs and select technologies through the NVIDIA Branch of Unreal Engine (NvRTX). NVIDIA OptiX 7.4

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NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK

Nvidia

At GDC 2021, NVIDIA’s updates, enhancements, and platform compatibility expansions enable RTX to be turned ON for a larger base than ever before. Check out GDC 2021 announcements, video sessions, and game development demos on the NVIDIA at GDC Official Webpage. Access DLSS in Unreal Engine 5 and Unreal Engine 4.26.

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Hard to find Memory or Threading issue

Cocos

My game uses a mostly custom game engine, but we started out using Cocos-2Dx 3.16 for the per-platform setup for things such as OpenGL context, sounds, and networking. This has worked great over the years and we actively publish on iOS and Android and then we debug on Mac.

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How to Begin Metaverse Game Development 

iXie gaming

Metaverse games offer a new way for people to interact with each other in a digital environment. It provides a platform for creativity and innovation, and it allows developers to create new types of games that can’t be created with traditional gaming technologies. It also contains 3D modelling software.

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Godot Engine reaches 2.0 stable

Mircosoft Game Dev

This version worked well but we felt it was still far from the usability and features of a modern game engine. The more urgent issue was to improve the 2D engine so we worked hard again and released Godot 1.1, Debug on hardware devices. It is also now now possible to debug a game running on an actual devices.

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Experience the Latest Breakthroughs in Game Development with NVIDIA at GDC

Nvidia

From NVIDIA Deep Learning Super Sampling (DLSS) to RTX Global Illumination (RTXGI), our latest tools and technologies are helping game developers create realistic and stunning virtual worlds for gamers. NVIDIA DLSS Overview & Game Integrations This session will cover the technology that makes DLSS possible.